Critical Strike: Difference between revisions

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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<div style="float: right;">{{#ev:youtube|MxT9t0fCwjs|400}}</div>
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| [[File:CNTrans6.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a [Bleed] debuff (Max 3 Stacks)  
| {{SkillType|SA|B}} Create 5 sharp orbs nearby.<br>Sharp orbs remain in generated area for 5 seconds and will ignore a set amount of enemies' defense. (Can also be activated midair)
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| {{SkillText|True|CriticalStrike}}
| {{SkillText|True}}
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<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
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! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Code: Nemesis]] : Transcendent || 95
| [[Code: Nemesis]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 | {{se||Bleed}} Duration!! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Mode !! Sharp Orb (Magical) !! Defense Ignore !! Max Hits per Orb !! Orb Count !! Duration !! MP Usage !! Cooldown
|-
! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract !! Cast Shockwave !! Sharp Orb !! Sharp Orb Retract
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=8 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}}|| 319% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan=2 | 5 Seconds || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1176% || 84% || 184%
| {{PvP}} || 85% || 10%
|-  
|-  
| colspan=10 | '''[Enhanced]'''
| colspan=8 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 3251% || 236% || 690% || rowspan=2 | 6 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 384% || 50% || rowspan="2" | 11 || rowspan="2" | 5 || rowspan=2 | 5 Seconds || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1176% || 84% || 184%
| {{PvP}} || 102% || 10%
|}
|}
\\KR (09/01/2022)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! rowspan=3 | {{se||Bleed}} Duration !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
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! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan=2 | Cast Shockwave !! rowspan=2 | Sharp Orb !! rowspan=2 | Sharp Orb Retract
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! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
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| colspan=11 | '''Normal'''
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| '''{{PvE}}''' || 3251% || 236% || 690% || 50% || rowspan=2 | 4 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| '''{{PvP}}''' || 1176% || 84% || 184% || 10%
|-
| colspan=11 | '''[Enhanced]'''
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| '''{{PvE}}''' || 3251% || 236% || 690% || 50% || rowspan=2 | 6 Seconds || rowspan=2 | 1 || rowspan=2 | 22-44 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
| '''{{PvP}}''' || 1176% || 84% || 184% || 10%
|}
</tabber>
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
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! colspan=2 | Haste Critical Strike !! colspan=2 | Heavy Critical Strike
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! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! Details
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! Cooldown !! Cooldown
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| {{SkillText|Haste|90}} || 20.7 Seconds || {{SkillText|Heavy|144|120}} || 27.6 Seconds
|}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{Damage|true|Eve
|-
|dmg=384
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=102
|-
|hits=11
! Normal !! Heavy
|count=5
|-
|avg_hits=32
| {{PvE}}
|use_avg=true
| {{formatnum:{{#expr: 3251 + 236*22 + 690*5}}}}% ~ {{formatnum:{{#expr: 3251 + 236*44 + 690*5}}}}% || {{formatnum:{{#expr: (3251 + 236*22 + 690*5)*1.44}}}}% ~ {{formatnum:{{#expr: (3251 + 236*44 + 690*5)*1.44}}}}%
|heavy=true
|-
}}
| {{PvP}}  
*Average assumes 32 '''Sharp Orb''' hits.
| {{formatnum:{{#expr: 1176 + 84*22 + 184*5}}}}% ~ {{formatnum:{{#expr: 1176 + 84*44 + 184*5}}}}% || {{formatnum:{{#expr: (1176 + 84*22 + 184*5)*1.44}}}}% ~ {{formatnum:{{#expr: (1176 + 84*44 + 184*5)*1.44}}}}%
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*If the [[Transcendence#Transcendence_Buff|T-Slot Buff]] activates while the orbs are deployed, the skill's Cooldown will remain unnafected.
<!--*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*Maximum hits on a Giant Training Monkey is 50.
**The distance between contact checks seems to be slightly smaller than your height.-->
**Theoretically, a large enough enemy that could be constantly hit by all the orbs greatly magnifies this damage.
*There is a small area in the center of the skill where none of the orbs hit. It is possible for the orbs to push a smaller enemy into this area, and fail to land subsequent hits.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The sharp orbs deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than Eve's height.
***The circumference of the circle the sharp orbs rotate in is about 20 units, where 1 unit is the distance between contact checks. This gives a maximum hit count of 166 hits per orb, assuming said orb stays inside an enemy the entire time. Multiplying that by 5, the number of orbs, gives a total maximum hit count of 830 hits, 836 when adding the cast shockwave and retract hits.
*The sharp orbs during the Cast Shockwave part of the skill are identical to the visual effect of having [[Destruction Aura]] applied.
<br>
<br>


==Trivia==
==Trivia==
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
*The North American server is the only server to not call this skill some variation of '''Psycho Kinesis'''.
*The [[Destruction Aura]] symbol will appear briefly when casting the skill.
<br>
== Gallery ==
<gallery>
File:CNTrans6A.png|Old icon that retracts orbs
</gallery>
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|MxT9t0fCwjs|300}}
| Between its initial release and the 04/25/2024 KR Patch, [[Critical Strike]] generated five Sharp Orbs that rotated around the initial cast area and inflicted {{se||Bleed}}. These orbs would retract back to the caster after a set duration, or via manual input, and would deal damage during the initial setup/retraction. Due to this, only one set of orbs could be on field at a time.
|}
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*{{nerf|Shockwave damage decreased.}}
*{{nerf|Shockwave damage decreased.}}
|-
|-
| 09/01/2022 || - || colspan=2 align="left" |  
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |  
*{{buff|'''Defense Ignore''' effect added.}}
*{{buff|'''Defense Ignore''' effect added.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*'''[Enhanced]''' effect changed to reduce cooldown.
|-
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*Skill features changed.
*'''[Enhanced]''' effect changed to Damage Increase.
*{{buff|'''Light''' trait efficiency increased from 90% to 80%.}}
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|}
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{{SkillNav - Code: Nemesis}}
{{SkillNav - Code: Nemesis}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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