Overmind: Difference between revisions

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{{Development}}{{Unreleased}}
{{Languages|Overmind}}
{{Languages|Overmind}}
{{Infobox_character  
{{Infobox_character  
|name=Edward Grenore (Add)
|name=Edward Grenore (Add)
|color={{ColorSel|Character|Add}}  
|color={{ColorSel|Character|Add}}  
|image=[[File:Portrait - Overmind.png|375px]]
|image=[[File:Portrait - Overmind (Infobox).png|375px|link=File:Portrait - Overmind NoFX.png]]
|class=[[File:Mini Icon - Dunno.png]] Overmind
|class=[[File:Mini Icon - Overmind.png]] Overmind
|weapon= Nasod Dynamo, Nasod Armor
|weapon=Nasod Dynamo, Nasod Armor, Med-Tech Weaponry
|age=
|ability=Genetic Manipulation
|race=Human
|age=21
|race={{tt|Human|Nasod augmented}}
|ESP=Master Skill Cooldown Decrease
|ESP=Master Skill Cooldown Decrease
|tree=<dfn>{{</dfn>
|tree=<dfn>{{</dfn>
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| 3-1=[[File:Icon - Affect Tracer.png|40px|link=Affect Tracer]]
| 3-1=[[File:Icon - Affect Tracer.png|40px|link=Affect Tracer]]
| 3-2=[[File:Icon - Dissembler.png|40px|link=Dissembler]]
| 3-2=[[File:Icon - Dissembler.png|40px|link=Dissembler]]
| 3-3=[[File:Dunno.png|40px|link=Overmind]]
| 3-3=[[File:Icon - Overmind.png|40px|link=Overmind]]
}}
}}
<dfn>}}</dfn>
<dfn>}}</dfn>
|RD={{RD|KR=27 October 2022}}
|RD={{RD|KR=27 October 2022|NA=23 November 2022|TW=24 November 2022|EU=10 May 2023}}
|video=
|video={{#ev:youtube|ldU37YzGgqI||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Speed=
| Speed=2
| Range=2
| Range=2
| Difficulty=
| Difficulty=2
| Damage=P
| Damage=P
}}}}
}}}}
<center>{{quotation|???}}</center>
<center>{{quotation|Now I will lead you to perfection.}}</center>
<br>
<br>


= [[File:Dunno.png]] Overmind =
= [[File:Icon - Overmind.png]] Overmind =
{{ADSquare}}
 
'''[???]'''
'''[The Mad Doctor Who Rules with a Mask of Benevolence.]'''
=== Background  ===
=== Background  ===
{{Background
{{Background
|NA=
|NA=
The Mad Doctor Who Rules with a Mask of Benevolence
The sign of his weakness on his neck barely remains, and he is over the stage of treating and enhancing people from the countless experiments he conducted.
Elrios, suffering from demon invasion, saw new hope from the new hero and healer, but all he sees in them are test subjects.
Mere chess pieces that will follow every order and will never betray him.


Everything is under Add's control. Add uses the foundation he build from the research to become 'Overmind' that leads people to the world of perfection that no one dared to enter before.
|KR=
|KR=
“결국, 지배하는 자가 가장 강한 거다.”
“결국, 지배하는 자가 가장 강한 거다.”
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== Third Class Advancement ==
== Third Class Advancement ==
Completing the following advancement quest or using the Item Mall item: '''Overmind's ???''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
Completing the following advancement quest or using the Item Mall item: '''Overmind's Healing''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|3rd|Add|Overmind
{{JobChange|3rd|Add|Overmind
| <!-- [Quest 1 Description] -->One day, as he aimlessly travels through Time and Space, Add finds powerful El energy resonating through Elrios. When he comes to investigate, Add finds himself in the recently awakened city of Elrianode.<br>Once he finds out where he is, Add concentrates his efforts to investigate the mysterious cave with unique flow of energy.
| <!-- [Quest 1 Description] --> One of 'Elriabrunnr' that attacts El energy, this sanctum used to be a training ground for ancient Elrains.<br>There's something strangely compelling about this site.<br>To become stronger, let's visit the Elrian Sanctum.
 
| <!-- [Quest 2 Description] -->The energy within the cave was interesting, with El energy and henir energy mingling together. To find samples, Add finds himself deeper in the cave where he finds stronger monsters. Their bodies may come in handy for future experiments, so let's make sure not to annihilate them completely.


| <!-- [Quest 3 Description] -->After the battle, Add finds himself at the entrance of the cave again.<br>He hears a voice… and this life signal…<br>Add turns to the cave again to confirm his suspicion, but Glave blocks his way. Glave "warns" him that there's no going back once he enters the cave. Even when Add threatens to physically remove him, Glave just laughs and disappears. In his place, various mutated beings came crawling at him. Let's eliminate these… things that's blocking his way.
| <!-- [Quest 2 Description] --> Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices... However, the voices led straight back to the entrance.<br>Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.


| <!-- [Quest 4 Description] -->As he defeats monsters one by one, Add feels his body, worn by constant travel between time and space, slowly tearing apart.<br>He cannot disappear like this. Let's get rid of all the remaining monsters roaming around to create an environment to rest in.
| <!-- [Quest 3 Description] --> According to Denif, the sanctum reflects one's 'determination'. Everyone's experience in the sanctum will be slightly different.<br>But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.


| <!-- [Quest 5 Description] -->
| <!-- [Quest 4 Description] --> Denif was able to make a compass that works even in midst of Henir energy.<br>But something is missing...<br>Maybe the voices you heard is the key. It's time to find the answers. Let's start pondering while defeating more Henir Mutated Monsters.


| <!-- [Quest 5 Description] --> Are you satisfied? The words of the mystery voice echoed through Add's mind.<br>Add affirmed. The countless experiments he conducted is showing meaningful results.<br>Elrios suffered greatly due to the demon invasion. Never mind kingdoms, small cities and village also lost their homes, resources, and many others. He didn't care too much about that, but he did approve of not being involved in cumbersome matters about Debrians or forbidden research.<br>They say a hero is born in turbulent times, but Add didn't believe in such destiny. They're not born, they are made out of necessity. Due to the invasion, many were injured or became susceptible to disease and wanted salvation. When disaster comes, people come look for something closer than god. Something they can see, touch, and reach... A savior that actually exist and can gold their hand and drag them out of the pit. This all matched with his goal, so he happily responded.<br>Are you satisfied? The mystery voice said again.<br>Add denied. If the goal is to rise above everyone, he could have been satisfied. But hero play is just a means to an end. He will go beyond human limits. If it's divine providence to be born, grow old, and die, he will become something that overcomes that. He was sick of being controlled.<br>Add headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum.


<!-- Mod Skill Below -->
<!-- Mod Skill Below -->
|???|???|???}}
|Examination|Venipuncture|Detoxication}}
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Overmind}}
{{:Skill Tree: Overmind}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
{{SkillText|Combo|Nasod Armor Combo}}
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
<!--{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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| [[File:Combo - Overmind 1.png|520px]]
| [[File:Combo - Overmind 1.png|520px]]
|
|
Extend [[Affect Tracer#Additional Combos|Affect Tracer]]'s {{CDR}}{{CZ}}{{CX}} combo with a kick with a spatial sphere that launches enemies.
After doing the standard {{CDR}}{{CX}} combo, rush enemies forward and throw a radio knife. You can activate {{CNA}} Nasod Armor combo if the knife hits a enemy.
|
|
{{CDR}}<br>
{{CDR}}<br>{{CX}} 242% Mag. Damage<br>{{CZ}} 421% Phy. Damage<br>{{CNAZ}} 421% Phy. Damage
{{CZ}} 56% Phy. Damage x4<br>
{{CX}} 245% Phy. Damage<br>
{{CX}} 306% Mag. Damage<br>
|-
|-
| [[File:Combo - Overmind 2.png|520px]]
| [[File:Combo - Overmind 2.png|520px]]
|
|
Extend [[Affect Tracer#Additional Combos|Affect Tracer]]'s {{CDRU}}{{CZ}}{{CX}} or {{CDRU}}{{CZ}}{{CZ}}{{CX}} to fire a spatial sphere that does not launch enemies and activates {{CNA}}.  
{{CDRU}}{{CX}}{{CNAHoldX}} has been reworked; you can no longer activate Nasod Armor combos from this combo. After firing the shot, you can dive diagonally downward at enemies.
|
|
{{CDRU}}<br>{{CZ}} 186% Mag. Damage (3 MP)<br>{{CX}} 117% Mag. Damage x3 (8 MP)<br>{{CNAX}} 306% Mag. Damage (3 MP)<br>
{{CDRU}}<br>
|}-->
{{CX}} 82% Mag. Damage x3<br>
{{CHoldX}} 304% ~ 606% Mag. Damage (2 MP)<br>
{{CZ}} 365% Phy. Damage
|}
<br>
<br>


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<br>
<br>


= {{MasterOverlay|Dunno|Adrian}} [[Master Class]] =
= {{MasterOverlay|Overmind|Adrian}} [[Master Class]] =


== Master Class Advancement ==
== Master Class Advancement ==
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== Skills  ==
== Skills  ==
{{:Overmind/Master Skills}}
{{:Overmind/Master Skills}}
<br><!--
<br>


== Videos ==
*[http://www.youtube.com/watch?v=8s0uwxZArdM '''3rd Job Teaser by KOG''']
*[https://www.youtube.com/watch?v=a8k7McmBgpM '''Overmind All Pose''']
<br>
-->
== Gallery ==
== Gallery ==
:''Full Gallery: [[Add/Gallery]]
:''Full Gallery: [[Add/Gallery]]
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== Trivia ==
== Trivia ==
*
*[[wiktionary:overmind|Overmind]] is a science fiction term that describes someone who controls a [[wikipedia:Group mind (science fiction) |''group mind'']]; in which multiple minds, or consciousnesses, are linked into a single, collective consciousness or intelligence.
*Similar to [[Doom Bringer]], his neck is fully exposed, which makes his partially healed neck scar visible.
*'''Overmind''' follows in his mother's path and uses her research on plants to heal others. However, his approach is similar to his father's in which he views humans as tools, and for his own ends, has no qualms about turning them into his test subjects to be used for his experiments.
**[[Asker]] represents a more conventional and selfish approach to power and control, while Add seems to be pursuing something more transcendental and ambitious. He wishes not only to dominate but also to transcend the boundaries of human existence in search of a form of perfection and freedom that goes beyond what either of them could imagine.
***However, as ambitious as '''Overmind''' may be, he maintains his stance of not getting involved in cumbersome matters regarding Debrians or forbidden research, unlike his father and uncle. This stands in direct contrast with [[Mad Paradox]], who conducts a forbidden experiment as a last resort to remain in the cycle of time.
*As shown by the mysterious voice in [[Forgotten Elrian Sanctum]], '''Overmind''' still has an interest in going back to the past and has already calculated the chance of finding a parallel version of him. Therefore he thought of fixing his appearance to before he was enslaved to replace that parallel version.
**This is in contrast to [[Diabolic Esper]], who seeks to properly go to the past and save his mother, as well as [[Doom Bringer]], who chose to let go of the past instead.
*Having been saved from despair during the demon invasion, the people came to worship '''Overmind''' as a god-like savior, which he takes advantage of to manipulate them.
*'''Overmind''' does not want to be controlled by human limitations such as old age, resulting in him researching genetic modification to try to achieve [[wikipedia:en:Biological_immortality|biological immortality]].
*[[Dius Aer]] is shown to be the exact opposite of '''Overmind''' in terms of mentality.  Though both are saviors and healers, Add only helps others to further his own goals while Chung simply desires to help and protect people with no ulterior motive.
<br>
<br>


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|Color={{ColorSel|CharLight|Add}}
|Color={{ColorSel|CharLight|Add}}
|KR=오버마인드 |KRName=Overmind
|KR=오버마인드 |KRName=Overmind
|ES=Mente Maestra |ESName=Mastermind
}}
}}


{{Characters}}
{{Characters}}
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