Detoxication: Difference between revisions
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__NOTOC__{{Languages| | __NOTOC__{{Languages|Detoxication}} | ||
{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Add | |Character=Add | ||
}} | }} | ||
{{#ev:youtube|IkmGtTqiyos|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:DissemblerSkill4.png]] | | [[File:DissemblerSkill4.png]] | ||
|{{SkillType|SA|S}} | |{{SkillType|SA|S}} There's noise in the observed data... Do I need to check the conditions of the test subjects as well? How troublesome.<br /><br>Create an energy field that increases Active, Special Active Skill damage for party members within range. (Can also be activated midair) | ||
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|{{SkillText| | |{{SkillText|Over Treatment}} | ||
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|{{SkillText|True| | |{{SkillText|True|Detoxication}} | ||
|} | |} | ||
<br> | <br> | ||
==Requirements== | ==Requirements== | ||
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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==Skill Information== | ==Skill Information== | ||
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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! rowspan="2" |Mode !! rowspan="2" | | ! rowspan="2" |Mode !! rowspan="2" |Detoxication (Physical) | ||
! colspan="2" |{{Se|2= | ! colspan="2" |{{Se|899|2=Detoxication|4=pb}} | ||
! rowspan="2" |Field Duration | ! rowspan="2" |Field Duration | ||
! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ! rowspan="2" |Max Hits!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
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| colspan="8" |'''Normal''' | | colspan="8" |'''Normal''' | ||
|- | |- | ||
| | |{{PvE}}||168% | ||
|12% | |12% | ||
| rowspan="2" |1 Second | | rowspan="2" |1 Second | ||
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| rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds | | rowspan="2" | 18|| rowspan="2" |200 MP || rowspan="2" |15 Seconds | ||
|- | |- | ||
| | |{{PvP}}||39% | ||
|6% | |6% | ||
|- | |- | ||
| colspan="8" |'''[Enhanced]''' | | colspan="8" |'''[Enhanced]''' | ||
|- | |- | ||
| | |{{PvE}}||168% | ||
|12% | |12% | ||
| rowspan="2" |1 Second | | rowspan="2" |1 Second | ||
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| rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds | | rowspan="2" | 18|| rowspan="2" |200 MP|| rowspan="2" |15 Seconds | ||
|- | |- | ||
| | |{{PvP}}||39% | ||
|6% | |6% | ||
|} | |} | ||
<br> | <br> | ||
==[[Skill Traits]]== | ==[[Skill Traits]]== | ||
{{Traits|Add| | {{Traits|Add|Detoxication|Gigantic, Reversed|130|mp=200|cd=15}} | ||
<br> | <br> | ||
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| hits = 18 | | hits = 18 | ||
| bug = true | | bug = true | ||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
DissemblerPassive4.png; Awakened Will: Dissembler; | |||
OvermindPassive2.png; Neuroanatomy; | |||
}} | }} | ||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
* This skill is affected by the [[Free Training]] hit count error, dealing 1 hit more there. | * This skill is affected by the [[Free Training]] hit count error, dealing 1 hit more there. | ||
* The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime. | * The buff is continuously re-applied while in the field's range, resulting in 1 more second of total uptime. | ||
<br> | |||
==Trivia== | ==Trivia== | ||
* '''[[wikipedia: | * '''[[wikipedia:Detoxication|Detoxication]]''' refers to the process of the removal of toxic substances from the human body through a medicinal or physiological treatment. | ||
<br> | |||
==Updates== | ==Updates== | ||
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!KR!!NA!! PvE!!PvP | !KR!!NA!! PvE!!PvP | ||
|- | |- | ||
|10/27/2022||-|| colspan="2" align="left" | | |10/27/2022||rowspan=2|11/23/2022|| colspan="2" align="left" | | ||
*''' | *'''Detoxication''' added. | ||
|- | |||
| 11/10/2022 || colspan="2" align="left" | | |||
*{{buff|{{Se|899|2=Detoxication|4=pb}} '''All Skill Damage Increase''' increased.}} | |||
|- | |- | ||
| | | 02/29/2024 || 03/27/2024 || colspan="2" align="left" | | ||
*{{ | *{{nerf|{{Se|899|2=Detoxication|4=pb}} '''All Skill Damage Increase''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|ColorCls=Add | |ColorCls=Add | ||
|KR=디톡시케이션 |KRName= | |KR=디톡시케이션 |KRName=Detoxication | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Dissembler}} | {{SkillNav - Dissembler}} |