Cure: Difference between revisions

1,073 bytes added ,  17 November 2022
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==Skill Information==
==Skill Information==
<tabber>
\\NA=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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|0.6%
|0.6%
|}
|}
\\KR=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="3" |Mode !! rowspan="3" |Cure (Physical)
! colspan="7" |{{Se|2=Cure|4=pb}}
! rowspan="3" |Bomb Amount!! rowspan="3" |MP Usage!! rowspan="3" |Cooldown
|-
! colspan="2" |Instant HP/MP Recovery
! colspan="3" |HP/MP Recovery per Second
! rowspan="2" |Special Resource Recovery
! rowspan="2" |Duration
|-
!Base
!With 3 DMP
!Base Amount
!Additional Amount per 400,000 CP
!Max Recovery Per Second
|-
| colspan="12" |'''Normal'''
|-
|'''{{PvE}}'''||5844%
|40%
|55%
|0.8%
|0.8%
|12%
| rowspan="2" |N/A
| rowspan="2" | 7 Seconds
| rowspan="2" | 1 per ally|| rowspan="2" |300 MP || rowspan="2" |22 Seconds
|-
|'''{{PvP}}'''||1250%
|2%
|2.75%
|0.04%
|0.04%
|0.6%
|-
| colspan="12" |'''[Enhanced]'''
|-
|'''{{PvE}}'''||5844%
|40%
|55%
|0.8%
|0.8%
|12%
| rowspan="2" |100%
| rowspan="2" | 7 Seconds
| rowspan="2" | 1 per ally|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
|-
|'''{{PvP}}'''||1250%
|2%
|2.75%
|0.04%
|0.04%
|0.6%
|}
</tabber>
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], Laby's [[Sentimental Point System|Sentimental Point]], and Liberator's [[Second Breath|Obsidian Point]].
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], Laby's [[Sentimental Point System|Sentimental Point]], and Liberator's [[Second Breath|Obsidian Point]].
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