Diabla: Difference between revisions
→Additional Combos
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|[[File:Combo - Diabla 1.png|520px]] | |[[File:Combo - Diabla 1.png|520px]] | ||
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{{CX}} 597% Phy. Damage<br> | {{CX}} 597% Phy. Damage<br> | ||
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|[[File:Combo - Diabla | | [[File:Combo - Diabla DRZXXXXZ.png|350px]] {{CDR}}{{CZ}}{{CX}}{{CX}}{{CX}}{{CX}}{{CZ}} | ||
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{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel and perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you sucessfully hit the enemy with the last {{CZ}}, a {{CCPV}} prompt will appear, pressing it will send Lu to attack and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | {{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel and perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you sucessfully hit the enemy with the last {{CZ}}, a {{CCPV}} prompt will appear, pressing it will send Lu to attack and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | ||
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{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage | {{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage | ||
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|[[File:Combo - Diabla | | [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CZ}}{{CX}} | ||
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After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly, launching enemies up and finish with Lu re-launching them. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly, launching enemies up and finish with Lu re-launching them. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | ||
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| {{CB}}{{CConX}} | | [[File:Combo - Diabla BX.png|350px]] {{CB}}{{CConX}} | ||
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After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end. | After a successful '''Bounding''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end. | ||
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{{CX}} 611% Phy. Damage<br> | {{CX}} 611% Phy. Damage<br> | ||
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| | | [[File:Combo - Diabla 2.png|520px]] | ||
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After doing the standard {{CDR}}{{CZ}} combo, switch to Lu and perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | After doing the standard {{CDR}}{{CZ}} combo, switch to Lu and perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | ||
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{{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CCPX}} 297% Phy. Damage<br>{{CX}} 412% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage | {{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CCPX}} 297% Phy. Damage<br>{{CX}} 412% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage | ||
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| | | [[File:Combo - Diabla 3.png|520px]] | ||
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After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly, pushing enemies forward with a ground smash and finish with Ciel launching them up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. | After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly, pushing enemies forward with a ground smash and finish with Ciel launching them up. If you sucessfully hit the enemy with the last {{CX}}, a {{CCPV}} prompt will appear and the enemy will be '''Bounded''' if hit. You will gain 1 CP when switching and hitting the enemy. |