Diabla: Difference between revisions
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| classes2=[[File:Mini Icon - Luciel.png]] Ciel | | classes2=[[File:Mini Icon - Luciel.png]] Ciel | ||
| weaponset=2 | | weaponset=2 | ||
| weapon1=Magic Gauntlets | | weapon1=Magic Gauntlets | ||
| weapon2=Gun Blades | | weapon2=Gun Blades | ||
| ability=Immense Demonic Energy | |||
| ageset=2 | | ageset=2 | ||
| age1=Unknown | | age1=Unknown | ||
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| raceset=2 | | raceset=2 | ||
| race1=Demon | | race1=Demon | ||
| race2=Half-Demon | | race2={{tt|Half-Demon|Formerly Human}} | ||
|ESP=Damage Reduction | |ESP=Damage Reduction | ||
| Weightset=2 |Weight1=Unknown |Weight2=75 kg (165 lb) | | Weightset=2 |Weight1=Unknown |Weight2=75 kg (165 lb) | ||
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= [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel = | = [[File:Icon - Diabla.png]][[File:Icon - Ciel.png]] Diabla/Ciel = | ||
'''[The merciless demon ruler with a cruel nature.]''' | '''[The merciless demon ruler with a cruel nature.]''' | ||
=== Background === | === Background === | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Diabla}} | {{:Skill Tree: Diabla}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|CP Combo}} | {{SkillText|Combo|CP Combo}} | ||
{{SkillText|Combo|Switching}} | |||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{{Tabber | {{Tabber | ||
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|[[File:Combo - Diabla 1.png|520px]] | |[[File:Combo - Diabla 1.png|520px]] | ||
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After a successful ''' | After a successful '''Bound''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters while in Super Armor and launches enemies at the end. | ||
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{{CB}} 158% Phy. Damage<br> | {{CB}} 158% Phy. Damage<br> | ||
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| [[File:Combo - Diabla DRZXXXXZ.png|350px]] {{CDR}}{{CZ}}{{CCPX}}{{CX}}{{CX}}{{CX}}{{CZ}} | | [[File:Combo - Diabla DRZXXXXZ.png|350px]] {{CDR}}{{CZ}}{{CCPX}}{{CX}}{{CX}}{{CX}}{{CZ}} | ||
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{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel | {{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies. After doing {{CDR}}{{CZ}}, switch to Ciel to perform a series of attacks while in Super Armor, finishing the combo by sending in Lu for a final attack. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit. | ||
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | *The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | ||
| | | | ||
{{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage | {{CDR}}<br>{{CZ}} 196% Phy. Damage<br>{{CCPX}} 189% Phy. Damage<br>{{CX}} 79% Phy. Damage x4 + 314% Phy. Damage<br>{{CX}} 362% Phy. Damage<br>{{CX}} 94% Phy. Damage x4 + 395% Phy. Damage<br>{{CZ}} 365% Phy. Damage | ||
|- | |- | ||
| [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{ | | [[File:Combo - Diabla DRUXZX.png|350px]] {{CDRU}}{{CX}}{{CCPZ}}{{CX}} | ||
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After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly | After doing the standard {{CDRU}}{{CX}} combo, switch to Ciel and dive down quickly to launch enemies up. Finish with Lu re-launching them. If you successfully launch the enemy during Lu final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit. | ||
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | *The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | ||
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| [[File:Combo - Diabla BX.png|350px]] {{CB}}{{CConX}} | | [[File:Combo - Diabla BX.png|350px]] {{CB}}{{CConX}} | ||
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After a successful ''' | After a successful '''Bound''', rapidly tap {{CX}} to perform a flurry of consecutive attacks with both characters and launches enemies at the end. | ||
| | | | ||
{{CB}} 190% Phy. Damage<br> | {{CB}} 190% Phy. Damage<br> | ||
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| [[File:Combo - Diabla 2.png|520px]] | | [[File:Combo - Diabla 2.png|520px]] | ||
| | | | ||
After doing the standard {{CDR}}{{CZ}} combo, switch to Lu | After doing the standard {{CDR}}{{CZ}} combo, switch to Lu to perform a series of attacks while in Super Armor, finishing the combo by sending in Ciel for a final attack. If you successfully launch the enemy during Ciel final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit. | ||
*The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | *The last {{CZ}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | ||
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| [[File:Combo - Diabla 3.png|520px]] | | [[File:Combo - Diabla 3.png|520px]] | ||
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After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly | After doing the standard {{CDRU}}{{CX}} combo, switch to Lu and dive down quickly to push enemies forward with a ground smash. Finish with Ciel launching them up. If you successfully launch the enemy during Ciel final hit, a {{CCPV}} prompt will appear and the enemy will be ''Bounded'' if hit. | ||
*The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | *The last {{CX}} will fail if you are unable to push enemies back as the standby character will attack a distance away. | ||
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