Phantom Shooter: Difference between revisions

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__NOTOC__{{Languages|Phantom Shooter}}
__NOTOC__{{Languages|Phantom Shooter}}
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| [[File:FPPhantom_Shooter.png]]
| [[File:FPPhantom Shooter.png]]
| {{SkillType|P}} Silver Shooters used in Command attacks are switched to Phantom Shooters.
| {{SkillType|P}} Silver Shooters used in Command attacks are switched to Phantom Shooters.<br><br>Successful attacks with Phantom Shooter command attacks will leave a [Phantom's Mark].<br>Successful attacks with cannon ball command attacks will leave a [Hunter's Mark].<br><br>Enemies with [Phantom’s Mark] will receive greater damage from certain Silver Shooter and Cannonball Skills.<br>Successful Cannon Ball Skill attacks against enemies with [Hunter’s Mark] will give you [Prepared Hunter] buff.<br>
 
*Silver Shooter Skills: [[Head Shot]] [[Head Shot/ModA|(A)]], [[Dual Buster]] [[Dual Buster/ModA|(A)]], [[Deadly Shot]], [[Trick Shot]], [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]] [[Burning Punisher/ModA|(A)]]
Successful '''Pistol shots''' with Shooter-based '''Commands''' will inflict [Phantom's Mark].<br>
*Cannon Ball Skills: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] [[Shooting Star/ModA|(A)]], [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]]
Successful '''Cannon fire''' with Destroyer-based '''Commands''' will inflict [Hunter's Mark].
 
Foes with [Phantom's Mark] will receive increased damage from Shooter-based '''Skills'''.<br>
 
Foes with [Hunter's Mark] will grant you [Prepared Chaser] if a Destroyer-based '''Skill''' is used to attack them,<br>
Boosting your Awakening Charge and the [[Tussle Technique|Auto-Berserk Chance]].
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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! rowspan=3 | Skill Level !! rowspan=3 |  Level Required !! colspan="2" | Phantom's Mark !! colspan="4" | Hunter's Mark
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! rowspan=2 | Silver Shooter Skill<br>Damage Increase !! rowspan=2 | Duration !! colspan=3 | {{se|405|Prepared Hunter}} !! rowspan=2 | Duration
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! Awakening Charge Increase !! Auto Berserk Chance !! Duration
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| colspan="8" | '''{{PvE}}'''
|-
| align="left" | 1 || 99 || 40% || 7 Seconds || 40% || +20% || 8 Seconds || 7 Seconds
|-
| colspan="8" | '''{{PvP}}'''
|-
| align="left" | 1 || 99 || 20% || 7 Seconds || 40% || +20% || 8 Seconds || 7 Seconds
|}
\\KR (01/05/2023)=
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! Awakening Charge Increase !! Auto Berserk Chance !! Effect !! Duration
! Awakening Charge Increase !! Auto Berserk Chance !! Effect !! Duration
|-
|-
| colspan="8" | '''{{PvE}}'''
| colspan="9" | {{PvE}}
|-
|-
| align="left" | 1 || 99 || 30% || 7 Seconds || 40% || +20%
| align="left" | 1 || 99 || 12% || 20 Seconds || 40% || +20%
| style="text-align: left" | {{*}}Debuff Immunity
| style="text-align: left" | {{*}}Debuff Immunity
| 8 Seconds || 7 Seconds
| 8 Seconds || 7 Seconds
|-
|-
| colspan="8" | '''{{PvP}}'''
| colspan="9" | {{PvP}}
|-
|-
| align="left" | 1 || 99 || 7.5% || 7 Seconds || 40% || +20%
| align="left" | 1 || 99 || 6% || 6 Seconds || 40% || +20%
| style="text-align: left" | {{*}}Debuff Immunity
| style="text-align: left" | {{*}}Debuff Immunity
| 8 Seconds || 7 Seconds
| 8 Seconds || 7 Seconds
|}
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</tabber>
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== Tips and Details ==
== Tips and Details ==
*Shooter-based skills include: [[Head Shot]] ([[Head Shot/ModA|A]]), [[Dual Buster]] ([[Dual Buster/ModA|A]]), [[Deadly Shot]], [[Trick Shot]] ([[Trick Shot/ModA|A]]), [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]] ([[Burning Punisher/ModA|A]]).
*Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star/ModA|A]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]].
*If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party.
*If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom''' can make use of their effects, even if they are not in the party.
*Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark], while {{CDRU}}{{CX}}{{CConX}}'''({{CZ}})''' will not apply [Phantom's Mark].
*Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark], while {{CDRU}}{{CX}}{{CConX}}'''({{CZ}})''' will not apply [Phantom's Mark].
*This passive will have no effect on any enemy that is immune to all debuffs.
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*{{nerf|Damage increase from Silver Shooter Skills decreased.}}
*{{nerf|Damage increase from Silver Shooter Skills decreased.}}
|-
|-
| 01/05/2022 || - || colspan=2 align="left" |  
| 01/05/2022 || 02/01/2023 || colspan=2 align="left" |  
*{{nerf|Damage increase from Silver Shooter and Cannon Skills decreased.}}
*{{nerf|Damage increase from Silver Shooter and Cannon Skills decreased.}}
*{{buff|Gain a debuff immunity status during '''[Prepared Hunter]'''.}}
*{{buff|Gain a debuff immunity status during '''[Prepared Hunter]'''.}}
*{{buff|'''[Phantom's Mark]''' will increase damage of both Shooter-based and Cannon-based skills.}}
*{{buff|'''[Phantom's Mark]''' will increase damage of both Shooter-based and Cannon-based skills.}}
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| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*{{buff|[Phantom's Mark] and [Hunter's Mark] also apply to debuff-immune targets.}}
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| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
*{{nerf|'''Phantom's Mark Silver Shooter and Cannon Skill Damage Increase''' decreased.}}
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| 03/14/2023 || 03/27/2024 || align="left" |
*{{buff|'''Phantom's Mark''' duration increased.}}
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*{{nerf|'''Phantom's Mark''' duration decreased.}}
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