Flame Lord: Difference between revisions
→Additional Combos
m (Text replacement - "Portrait - Flame Lord Alternate.png" to "Portrait - Flame Lord Awakening.png") |
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| [[File:FLCombo1.png]] | | [[File:FLCombo1.png]] | ||
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After doing {{CZ}}, | After doing a single {{CZ}}, fire short-ranged waves of fire forwards with the last wave being larger and having more range. The waves of fire are considered projectiles. | ||
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{{CViZ}} 149% Phy. Damage<br> | {{CViZ}} 149% Phy. Damage<br> | ||
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| [[File:FLCombo2.png]] | | [[File:FLCombo2.png]] | ||
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After doing {{CDRU}}{{CX}}{{CX}}, burst flames in front of you. | After doing the standard {{CDRU}}{{CX}}{{CX}} combo, burst flames in front of you. | ||
*This skill has an extremely poor rate of actually working properly, and it will often stop at the second {{CX}} without performing the combo extension. Due to the low end lag on the second {{CX}} however, you will still follow up with a normal {{CX}} command that you can take advantage of should the flames fail to occur. | *This skill has an extremely poor rate of actually working properly, and it will often stop at the second {{CX}} without performing the combo extension. Due to the low end lag on the second {{CX}} however, you will still follow up with a normal {{CX}} command that you can take advantage of should the flames fail to occur. | ||
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| 07/04/2019 || 07/31/2019 || align="left" | | | 07/04/2019 || 07/31/2019 || align="left" | | ||
*{{buff|{{CDRU}}{{CX}}{{ | *{{buff|{{CDRU}}{{CX}}{{CIO|X}}{{CX}}'s no longer knocks down.}} | ||
*{{buff|Added Super Armor to {{CDRU}}{{CX}}{{CX}}{{ | *{{buff|Added Super Armor to {{CDRU}}{{CX}}{{CX}}{{CIO|X}}'s input.}} | ||
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| 07/02/2020 || 07/29/2020 || align="left" | | | 07/02/2020 || 07/29/2020 || align="left" | | ||
*{{nerf|{{CZ}}{{ | *{{nerf|{{CZ}}{{CIO|X}}{{CX}}{{CX}} damage decreased by 50% and {{CZ}}{{CX}}{{CIO|X}}{{CIO|X}} damage decreased by 60%.}} | ||
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<br> | <br> |