Kay: Difference between revisions

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m (Text replacement - "active damage and can trigge" to "Active damage and can trigge")
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| Name=Kay
| Name=Kay
| Icon=[[File:Pet - K.png|48px]]
| Icon=[[File:Pet - K.png|48px]]
| Image=[[File:KeiPreview.png|250px]]
| Image=[[File:KeiPreview.png|275px]]
| Inventory=12
| Inventory=12
| Starting Form=Adult
| Starting Form=Adult
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== Skills ==
== Skills ==
{| cellpadding=5 border=1 style="border-collapse: collapse; text-align: center"
{| cellpadding=5 border=1 style="border-collapse: collapse; text-align: center" class="wikitable"
|-
|-
! rowspan=2 colspan=2 | Form !! colspan=2 | Passive !! colspan=2 | Attack
! rowspan=2 colspan=2 | Form !! colspan=2 | Passive !! colspan=2 | Attack
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|-
|-
| [[File:KayP2.png]]
| [[File:KayP2.png]]
| '''Protector's Spirit'''<br>Max MP +5%<br>+2% Physical Attack Power<br>+2% Magical Attack Power
| '''Protector's Spirit'''<br>Physical Attack +2%<br>Magical Attack +2%<br> Max MP +5%
|-
|-
| [[File:KayP3.png]]
| [[File:KayP3.png]]
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Misc}}"
|- style="background:{{ColorSel|Misc}}"
! rowspan=2 | Form !! colspan=2 | Damage (Average) !! rowspan=2 | Missile Count
! rowspan=2 | Form !! colspan=2 | Damage per Missile (Average) !! rowspan=2 | Missile Count
|- style="background:{{ColorSel|Misc}}"
|- style="background:{{ColorSel|Misc}}"
! Impact !! Explosion
! Impact !! Explosion
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== Tips and Details ==
== Tips and Details ==
*The missiles automatically home in on the targets.
*The missiles automatically home in on targets.
**They will automatically detonate after a certain period of time.
**They will explode immediately upon hitting a target and will not travel further. If no target was hit, they will eventually detonate after some time.
*Unlike other pets, Kay's missile explosions count as Active damage and can trigger certain on-hit effects.
*Unlike other pets, Kay's missile '''Explosion''' counts as a normal attack and can trigger certain on-hit effects.
**The missiles themselves do not and therefore will not hit enemies that can only be hit by commands/actives.
**Since the '''Explosion''' happens either when '''Impact''' lands a successful hit for each missile or at the end of its range, it will be practically impossible to hit enemies/obstacles that only take damage from normal attacks.
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