Charge!: Difference between revisions

148 bytes added ,  27 April 2023
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| [[File:ESPassive3.png]]
| [[File:ESPassive3.png]]
| {{SkillType|P}} Leave a [Knight's Mark] on the enemy attacked.<br>When party members attack the enemy with a [Knight's Mark], the mark will explode and deal damage to the enemy. If there's an enemy with [Knight's Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stack. (Stack Cooldown: 2 sec.)<br>Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.
| {{SkillType|P}} Leave a [Knight's Mark] on the enemy attacked.<br>When party members attack the enemy with a [Knight's Mark], the mark will explode and deal damage to the enemy. (Knight's Mark Cooldown after Explosion: 3 sec.)<br>Knight's Mark will not explode by party member's attack against monsters with debuff immunity.
 
If there's an enemy with [Knight's Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stack. (Stack Cooldown: 2 sec.)<br>Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.
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