Sonic Jump: Difference between revisions
Added some tips from JP wikiwiki
Shironsaki (talk | contribs) No edit summary Tag: Manual revert |
(Added some tips from JP wikiwiki) |
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| colspan="9" | '''Normal''' | | colspan="9" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 1252% || 833% || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 453% || 300% | ||
|- | |- | ||
| colspan="9" | '''[Enhanced]''' | | colspan="9" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 1502% || 1000% || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 543% || 361% | ||
|} | |} | ||
<br> | <br> | ||
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|awk_dmg=i*1.15, i*1.15 | |awk_dmg=i*1.15, i*1.15 | ||
|pvp_awk_dmg=i*1.15, i*1.15 | |pvp_awk_dmg=i*1.15, i*1.15 | ||
|dmp= | |dmp=3 | ||
}} | }} | ||
*Average assume 5 | *Average assume 5 '''Nano Machine Explosion''' hits. | ||
=== Miscellaneous === | === Miscellaneous === | ||
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{{SkillTable | {{SkillTable | ||
| | | | ||
PsychicTracerPassive2.png; Particle Storm; | |||
DoomBringerPassive1.png; Blood Boil; | DoomBringerPassive1.png; Blood Boil; | ||
}} | }} | ||
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*While positioning also matters a fair amount, a humanoid-sized enemy within the area of effect will typically take between 3~5 hits. | *While positioning also matters a fair amount, a humanoid-sized enemy within the area of effect will typically take between 3~5 hits. | ||
**Targets located one platform above are capable of taking significantly more hits. | **Targets located one platform above are capable of taking significantly more hits. | ||
*The hitbox of the '''Nano Machine Explosion''' is independent of your character's hitbox. As a result, if you cast this skill and are stopped by a wall, the explosions will continue to travel their intended distance and explode inside/beyond the wall. | |||
*The '''Charge''' portion is able to follow curved paths, but the '''Nano Machine Explosions''' cannot. | |||
**Even the '''Charge''' portion will not hit on sharp curves, however. | |||
<br> | <br> | ||
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|PL=Ponaddźwiękowy Skok |PLName=Supersonic Jump | |PL=Ponaddźwiękowy Skok |PLName=Supersonic Jump | ||
|UK=Supersonic Leap | |UK=Supersonic Leap | ||
|JP=ソニックジャンプ |JPName=Sonic Jump | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Psychic Tracer}} | {{SkillNav - Psychic Tracer}} |