Pet Guide: Difference between revisions

14,627 bytes removed ,  4 July 2023
Replaced content with "{{Languages|Pet Guide}} right|thumb|250px|Pet System Promotional Image '''Pets''' are small companions that can follow you in dungeons, fields and towns. They all have special abilities that make them a valuable aide when playing all kinds of content, providing you various benefits and helping you obtain several rewards. Pets can be obtained in different ways: * An Epic Quest (see below) * Event Dungeons (Velde..."
(Replaced content with "{{Languages|Pet Guide}} right|thumb|250px|Pet System Promotional Image '''Pets''' are small companions that can follow you in dungeons, fields and towns. They all have special abilities that make them a valuable aide when playing all kinds of content, providing you various benefits and helping you obtain several rewards. Pets can be obtained in different ways: * An Epic Quest (see below) * Event Dungeons (Velde...")
Tag: Replaced
 
(671 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
Welcome to the Pet Guide
{{Languages|Pet Guide}}
[[File:PetSystemUpdate.jpg|right|thumb|250px|Pet System Promotional Image]]
'''Pets''' are small companions that can follow you in dungeons, fields and towns. They all have special abilities that make them a valuable aide when playing all kinds of content, providing you various benefits and helping you obtain several rewards.


Pets can be obtained in different ways:
* An [[Story|Epic Quest]] (see below)
* [[Event Maps|Event Dungeons]] ([[Velder Academy Concert]], [[ELSTAR Signing Event]], [[Elrios City Run]], [[Heart El Puzzle]])
* The [[Epic Point Shop]]
* Some events
* The [[Item Mall]]


'''Note:''' Pets bought from the Item Mall can be sold in the [[Board]] or directly traded to other players. Pets bought from the Epic Point Shop can be stored in the [[Bank#Bank Share|Shared Bank]], but are not able to be traded.


==How are pets obtained?==
{{/Quest}}


Pets are obtained through many ways. Some are available as quests, some are cash exclusive and some are obtained temporarily through events.
__TOC__
<br>
== [[File:Pet Icon.png]] Starting Your Pet ==
When you get a pet, it will be stored as an item in the '''Special''' tab in your Inventory. Right clicking it will make the following message appear:


[[File:petname.png|500px|center]]


'''Your first step towards getting a pet is a Petit Pporu, which is a 3 phase quest that starts at Level 10. The quest comes as an epic quest as Episode 2-1.'''
You can change your pet's name by using a [[File:HQ Shop Item 248390.png|30px]] '''Pet Nickname Change Card''' that you can purchase at the Item Mall.  
<br>


{{/Interface}}


Do the following three steps to complete the Episode 2-1 and get your petit pporu:
== [[File:Pet Icon.png]] List of Pets ==
{{PetList}}
<br>


1- Get 4 drops from mages in 2-1 on any mode
{{/Systems}}


2- Get 1 drops from 2-1 boss
{{/Skills}}


3- Kill 2 Bborus (one white and one red) in 2-2 on Normal mode (NOTE: Hard and VH will NOT work)
{{/Growth}}


{{/Misc}}


Once your quest done, congratulations. You have obtained your FIRST pet.
{{/Items}}


Other pets are purchased from the cash shop...
==[[File:Pet Icon.png]] Trivia==
 
*The first '''Growth Fruit''' was made by [[Solace]] and [[Gaia]].
===List of Pets===
*While it was originally created as the baby stage of the Hedgehog pet based on the same monster from various [[Hamel]] dungeons, the '''Baby Hedgehog''' quickly became extremely popular among fans and has since eclipsed Phorus as the "mascot" monster of Elsword, with various merchandise to go along with it, including [https://t1.daumcdn.net/thumb/R708x0/?fname=http://u1.daumcdn.net/cod/9b6b197cf0c64b659cd7a445638dd894 handbags, little statues, t-shirts and usbs].
 
**During the Elsword "Together Festival" event in 2017, one of the KoG employees even paraded around the conference grounds in a [https://www.youtube.com/watch?v=lIcqLbLwi10&t=35s large Baby Hedgehog suit], to the amusement of many of the visitors.
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
<br>
|-
==[[File:Pet Icon.png]] Updates==
! width="1" | '''Image'''
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| style="border-style: solid; border-width: 1px;" | '''Name'''
|- style="background:{{ColorSel|Misc}}"
| style="border-style: solid; border-width: 1px;" | '''Info'''
! colspan="2" |Date!! rowspan="2" |Changes
| style="border-style: solid; border-width: 1px;" | '''How to Obtain'''
|- style="background:{{ColorSel|Misc}}"
|-
!KR!!NA
| [[File:Special_500050.png]]
| Petit Bboru
| A small Bboru that teams up with you to go on an adventure....
| Episode 2-1 Quest
|-
| [[File:Special_500060.png]]
| Ancient Bboru
|
|
|-
| [[File:Special_500070.png]]
| Tree Knight
|
|
|-
| [[File:Special_500080.png]]
| Magician
|
|
|-
| [[File:Special_500090.png]]
| Rudolph Bboru
|
|
|}
 
==Starting your pet==
 
Once you get your pet, it will be avaliable on the special tab on your inventory (6th tab)
 
Right click him and it should redirect you to this screen:
 
[[File:PetGuide1.png]]
 
Now, you need to name him. Please name the pet to what you need. Do not use special characters (@#$%). Name him wisely, you will not be able to change it once you name him.
 
Once you name him, your pet is ready to begin!
 
==Pet Menu Interface==
 
Once you made your pet, go to the pet menu (Press J to open it) and choose your pet in the list.
 
It should direct you to this screen:
 
[[Image:PetGuide2.png]]
 
- Click on the big blue button next to his name to summon him, and again to unsummon
 
- The Green Bar is called Satisfaction, and will decrease on dungeon play when he's summoned.
 
- The Blue bar under it is called Familiarity.
 
- During dungeon playing, Familiarity will increase depending on the level of satisfaction and maintenance
 
You can also access the pet's functions by right click on the pet when he is summoned on town. The following buttons/commands will be avaliable in order:
 
- Unsummon Pet -
 
- Base Info -
 
- Tendency -
 
- Pet Inventory -
 
- Feed Pet -
 
 
==Pet Evolution==
 
Pets usually has 4 different forms. The following terms for the 4 forms are the following:
 
1- Life's Crystal
 
2- Fluid
 
3- Adult
 
4- Completion
 
They usually start as a crystal that has no skills or functions until they reach to the final stage. There are some pets who usually have access to completion (mostly events only).
 
In order to level up the pet, you need to increase his familiarity. '''Once the familiarity is full, a button will be available next to the bar that will level him up.'''
 
[[File:PetGuide3.png]]
 
 
 
==Pet Skills==
 
As you can see from the above screenshot. Once a pet leaves crystal form, he will gain access to skills that you can see from the 2 icons on his top right. Both skills are used by the pet automatically
 
Pets have 2 types of skills:
 
Attack: These skills use their skills to attack and aid you in battle. The pet will use this skill once you achieve full mana.
 
Encouragement: These skills makes the pet encourage the user to fight harder, which gives them additional stats to the player for a certain amount of time. The pet usually uses this skill when it finds you are finding a hard time.
 
'''NOTE: Encouragement skills tend to give Max HP, Speed, Move Speed, Jump Speed and Mana Regen. The stats depends entirely on the monster, and the speed does not take your equipment as consideration (It will go more than 20 depending on your stat)'''
 
===Table of Pet Skills===
 
====Petit Bboru====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_throw1.png]]
| Petit Bboru - Fluid
|
Name: '''Throw Milk-Bottle''' <br/><br/>
The Petit Bboru hurls a Milk-Bottle at the enemy, does 300% Physical+Magical Damage.
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_throw2.png]]
| Petit Bboru - Adult
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_throw3.png]]
| Petit Bboru - Completion
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_EncourBB.png]]
| Petit Bboru - Fluid, Adult, Completion
|
Name: '''Encouragement''' <br/><br/>
When your HP is 20% and below, your pet will begin to encourage you, granting you, for a period of time, +3% Critical Chance and Mana Regeneration increased to +10MP per second.
|}
 
====Tree Knight====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_TN1.png]]
| Tree Knight - Fluid
| The little leaf blob does a quick tackle doing XXX% physical and magical damage and poisons the enemy for ?? seconds.
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_TN2.png]]
| Tree Knight - Adult
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_TN3.png]]
| Tree Knight - Completion
| The tree knight does a X number of slashes across the area in front of him doing 240% physical and magical damage per slash, also poisons the enemy for 12 seconds. 
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_EncourTN.png]]
| Tree Knight - Fluid, Adult, Completion
|
|}
 
====Ancient Bboru====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_AB1.png]]
| Ancient Bboru - Fluid
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_AB2.png]]
| Ancient Bboru - Adult
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_AB3.png]]
| Ancient Bboru - Completion
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_EncourAB.png]]
| Ancient Bboru - Fluid, Adult, Completion
|
|}
 
====Magician Pet====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_EncourMP.png]]
| Magician Pet - Fluid, Adult, Completion
|
|}
 
====Ruldoph Bboru====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_RB1.png]]
| Rudolph Bboru - Fluid
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PSI_EncourBB.png]]
| Rudolph Bboru - Fluid, Adult, Completion
|
|}
 
==Pet Energy==
 
With the pet skills, pets will also get access to a skill system called Pet's Energy.
 
Pet Energy is a '''passive skill''' that pets gain that allows the owner to get special stats out of it.
 
Each Pet has 3 types of Energy:
 
1. Body
 
2. Soul
 
3. Attitude
 
Each type of energy gives a different type of stat. You can notice the pet energy and what it gives through the Pet Menu itself (Hotkey J)
 
 
[[File:PetGuide5.png]]
 
 
There is a prerequisite in the pet's form to unlock each energy:
 
- Getting Fluid form will allow your pet to unlock the Body energy
 
- Getting Adult form will allow your pet to unlock Body and Soul energy
 
- Getting Completion form will allow your pet to unlock Body, Soul and Attitude Energy (All 3 energies)
 
 
Once the pet energy is unlock, you immediately get access to the stat if he is equipped and has atleast 40% satisfaction or higher. If his
satisfaction is lower than 40%, the pet energy will not open and the owner will not receive the special stats.
 
===Table of Pet Energies===
 
====Petit Bboru====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Type'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_BB1.png]]
| Petit Bboru - Body
|
Name: '''Nature of the Body''' <br/><br/>
Wind Attribute Resistance +25 and +1% Piercing Effect Chance (If you have Pierce Element)
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_BB2.png]]
| Petit Bboru - Soul
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_BB3.png]]
| Petit Bboru - Attitude
|
|}
 
====Tree Knight====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_TN1.png]]
| Tree Knight- Body
| Earth Attribute Resistance +50 and +1% Poison Effect Chance (If you have Poison Element)
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_TN2.png]]
| Tree Knight - Soul
| Physical attack +2%, Magical defence +2%
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_TN3.png]]
| Tree Knight - Attitude
| Critical +2%, Avoid +2%
|}
 
====Ancient Bboru====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_AB1.png]]
| Ancient Bboru - Body
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_AB2.png]]
| Ancient Bboru - Soul
|
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_AB3.png]]
| Ancient Bboru - Attitude
|
|}
 
====Magician Pet====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
| style="border-style: solid; border-width: 1px;" | '''Stage'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_MP1.png]]
|09/16/2010||10/05/2011|| align="left" |
| Magician Pet - Body
*Pet System released.
|
|-
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_MP2.png]]
| ??/??/2014 || ??/??/2014 || align="left" |
| Magician Pet - Soul
*All Pet's Attack Damage increased.
|
**Damage roughly doubled.
|-
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_MP3.png]]
| -||05/30/2018|| align="left" |
| Magician Pet - Attitude
*Life Crystal sales discontinued.
|
**Next Pets will always be in their Adult form.
|}
 
====Rudolph Bboru====
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill'''
|04/25/2019||05/14/2019|| align="left" |
| style="border-style: solid; border-width: 1px;" | '''Stage'''
*Personality System replaced with Growth System.
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_RB1.png]]
|06/18/2020||07/01/2020|| align="left" |
| Rudolph Bboru - Body
*Fixed pet occasionally using skills abnormally.
|
|-
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_RB2.png]]
| rowspan="2" |03/17/2022 ||03/30/2022|| align="left" |
| Rudolph Bboru - Soul
*'''Special Encouragement''' skill icon changed from [[File:Special Encouragement (Old).png|30px]] to [[File:Special Encouragement.png|30px]]
|
|-
|-
| style="border-style: solid; border-width: 1px;" | [[File:PE_RB3.png]]
|04/13/2022|| align="left" |
| Rudolph Bboru - Attitude
*'''Fetch Aura''' skill icon changed from [[File:PickUpIcon(Old).png|30px]] to [[File:PickUpIcon.png|30px]]  
|
*'''Encouragement''' skill icon changed from [[File:Encouragement(Old).png|30px]] to [[File:Encouragement.png|30px]]
|}
|}
 
<br>
==Feeding==
 
To increase the satisfaction of the pet, you need to feed him. The feeding option is availabe in your inventory (bone-shaped icon)
 
[[File:PetGuide6.png]]
 
Pets accept the following foods:
 
- El Tree seeds (Obtained through events)
 
- El Tree fruit (Obtained through the Cash Shop/Packaged into Packs of 10)
 
- Equipment (Any rarity will work)
 
- Cuipel Jellies
 
NOTE: Depending the level of the owner, it will only accept equipment range less than 10 level. If the pet doesn't accept the range of the equipment, an error will occur.
 
NOTE2: The higher or better the equipment level is from you range. The higher the satisfaction will grow. Also, Weapon equipment increases their satisfaction better than armor
 
NOTE3: El Tree Fruits can be tradable by packaging them into packs of 10. This allows the packages to be able to sold through the market
 
[[File:ElSeednfruit.png]]
 
Icon Pictures of El Tree seeds and fruit
 
 
- Once the pet reaches 70% familiarity, the pet will enter a state called "Special" It can be identified by a prefix on the pet's name once he enters that state.
 
During Special mode, the pet will only accept El Tree Seeds or El Tree Fruits and will not accept any equipment until special mode and you will need to level him up to 100% to reach to the next level.
 
If you would like to remove special mode, just simply not feed your pet until his satisfaction is low, which results on his familiarity to get lower than 70% and stops special mode.
 
===Cuipel Jellies===
 
Since the Alchemy Revamp patch in KR Elsword, you can make weapon-shaped "Cuipel Jellies" that your pets think are delicious. The process of making a Cuipel Jelly is simple, and only basic materials are needed.
 
However, like normal food, pets will not accept Cuipel jellies when they reach their "Special State".
 
====Guide====
 
Kyupel Jellies are the Purple, Jelly-like, weapon-shaped items....
Kyupel Jellies are split into a few simple catergories.... Their type, and how to make them are as follows...
 
Ingredients are obtained from dismantling weapons (The level next to the El-Components represent which weapon level range dismantled can obtain the ingredient). Weapon moulds are made from the Blacksmith.
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Jelly'''
| style="border-style: solid; border-width: 1px;" | '''How to Make'''
| style="border-style: solid; border-width: 1px;" | '''Info'''
|-
| Kyupel Jelly STEP 1
|
24x Faint El-Traces (Lv.1-17)
 
1x Lv.1 Weapon Mould
|
These Jellies feed your pet when you are Lv.12-19
 
Resell Price = 10,560ED
 
|-
| Kyupel Jelly STEP 2
|
40x Faint El-Traces (Lv.1-17)
 
1x Lv.1 Weapon Mould
|
These Jellies feed your pet when you are Lv.20-27
 
Resell Price = 14,400ED
|-
| Kyupel Jelly STEP 3
|
37x Fine El-Dust (Lv.18-27)
 
1x Lv.2 Weapon Mould
|
These Jellies feed your pet when you are Lv.27-35
 
Resell Price = 18,240ED
|-
| Kyupel Jelly STEP 4
|
35x Small El-Crystals (Lv.28-37)
 
1x Lv.3 Weapon Mould
|
These Jellies feed your pet when you are Lv.36-43
 
Resell Price = 22,080ED
|-
| Kyupel Jelly STEP 5
|
34x El-Shards (Lv.38-47)
 
1x Lv.4 Weapon Mould
|
These Jellies feed your pet when you are Lv.44 and up
 
Resell Price = 25,920ED
|}
 
==Pet Inventory==
 
Pets have an inventory on their own which you can store on at all times. You can access by pressing the pet button in your inventory menu. Look at the screenshots below to find your pet inventory.
 
[[File:PetGuide7.png]]
 
[[File:PetGuide8.png]]
 
Pets at Crystal form do NOT get an inventory storage. Advance its level to fluid or higher to get access to the pet inventory. The higher the form, the more spaces you get
 
Depending on the pet itself and its form, the amount of space on its inventory the pet will have will be different. Currently the max is at 12.
 
Accordingly, you can add items on the pet inventory which you can save later on to feed him or enable automatic feeding to let him eat it automatically.
 
The checkbox on the top enables Automatic Feeding
 
When the pet has satisfaction that is lower than 80%, he will automatically eat the items available in his inventory. The sequence of order that he will eat is on this order:
 
- Low Equipment
 
- High Equipment
 
- El tree seeds
 
- El tree fruits
 
==Pet Commands==
 
In addition to the pet skills and energies, another system has been added to allow more interaction between with you and your pet.
 
A Pet Commands system is added where you can actually talk with your pet, and the pet will interact or respond to you based on what you say.
 
[[File:PetGuide9.png]]
 
'''NOTE: His satisfaction/familiarity will also affect on how he will respond to you'''
 
Here's a following list of commands you can type to your pet that he/she will respond on:
 
<pre>
인사!
 
안녕!
 
하이!
 
헬로!
 
앉아!
 
기다려!
 
쉬어!
 
서!
 
일어나!
 
일어서!
 
따라와!
 
이리와!
 
킴온!
 
애교!
 
이쁜짓!
 
때찌!
 
하지마!
 
혼난다!
 
끼분다!
 
자자!
 
잘자!
 
코자자!
 
사랑해!
 
좋아해
 
착하지!
</pre>
 
 
==Pet Tendency==
 
Once you keep raising your pet more, the tendency of that pet will change accordingly. The tendency of that pet will change how he will act with you and how his nature is, and will increase or decrease depending on how you talk with him.
 
To access the Tendency menu, go to the pet menu (Press J) and click on the >> icon on the very top right.
 
[[File:PetGuide10.png]]
 
- X axis determines if he is more of a sensible or reasonable pet
 
- Y axis determines if he is more of a outgoing or shy pet
 
- Further right means he is more Sensible, while left means he is more reasonable
 
- Up means he is more outgoing, while down means he is more shy
 
 
 
 
 


{{Guides}}
{{Guides}}