Mega Slash: Difference between revisions
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→Related Skills
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:''For the old [[Elesis]] skill by the same name, see [[Mega Slash (Elesis)]]'' | :''For the old [[Elesis]] skill by the same name, see [[Mega Slash (Elesis)]]'' | ||
__NOTOC__{{Languages|Mega Slash}} | __NOTOC__{{Languages|Mega Slash}} | ||
{{#ev:youtube|aOxr79dhBNE|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
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|- | |- | ||
| | | | ||
| | | {{color|#FFC000|Focus Strength|b=1}} | ||
*Press the [Skill Key] for 0.5 seconds or more to charge. | *Press and hold the [Skill Key] for 0.5 seconds or more to charge. | ||
*Upon charge, damage is increased by 1.2 times. | *Upon charge, damage is increased by 1.2 times. | ||
|- | |- | ||
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| {{PvE}} || 2768% → {{#expr: 2768*1.2}}% || rowspan=2 | 0.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 6 Seconds | | {{PvE}} || 2768% → {{#expr: 2768*1.2}}% || rowspan=2 | 0.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 999% → {{#expr: 999*1.2}}% | ||
|- | |- | ||
| colspan="5" | '''[Enhanced]''' | | colspan="5" | '''[Enhanced]''' | ||
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| {{PvE}} || 3321% → {{#expr: 3321*1.2}}% || rowspan=2 | 0.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 6 Seconds | | {{PvE}} || 3321% → {{#expr: 3321*1.2}}% || rowspan=2 | 0.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1198% → {{#expr: 1198*1.2}}% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Elsword|Mega Slash|Light, Critical|mp=100}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage | ||
|dmg=3321 | |||
|pvp_dmg=1198 | |||
|range_max=1.2 | |||
|passive1=Way of the Sword | |||
|passive2=Knighthood | |||
|passive3=Rune Mastery | |||
|passive4=Oracle | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |- | ||
! rowspan= | ! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Knighthood]] ([[Knight Emperor]]) !! colspan=2 | [[Rune Mastery]] ([[Rune Master]]) !! rowspan=2 | [[Oracle]] ([[Genesis]])<br>[[Way of the Sword|Destruction]] | ||
|- | |- | ||
! | ! Normal !! [[Way of the Sword|Destruction]] !! Normal !! [[Way of the Sword|Destruction]] !! Normal !! [[Way of the Sword|Destruction]] | ||
! Normal !! Destruction | |||
|- | |- | ||
| {{PvE}} | | {{PvE}} | ||
| | | {{#var: range_total_damage}} || {{#var: range_total_damage_passive1}} | ||
| | | {{#var: range_total_damage_passive2}} || {{#var: range_total_damage_passive1_passive2}} | ||
| {{#var: range_total_damage_passive3}} || {{#var: range_total_damage_passive1_passive3}} | |||
| {{#var: range_total_damage_passive1_passive4}} | |||
|- | |- | ||
| {{PvP}} | | {{PvP}} | ||
| | | {{#var: range_total_damage_pvp}} || {{#var: range_total_damage_passive1_pvp}} | ||
| | | {{#var: range_total_damage_passive2_pvp}} || {{#var: range_total_damage_passive1_passive2_pvp}} | ||
| {{#var: range_total_damage_passive3_pvp}} || {{#var: range_total_damage_passive1_passive3_pvp}} | |||
| {{#var: range_total_damage_passive1_passive4_pvp}} | |||
|} | |} | ||
*Damage ranges from 0~0.5 seconds charged. | |||
<br> | <br> | ||
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===[[Knight Emperor]]=== | ===[[Knight Emperor]]=== | ||
{{SkillTable | {{SkillTable | ||
| | |SwordKnightPassive1.png; Knighthood; | ||
}} | |||
| valign="top" | | |||
===[[Rune Master]]=== | |||
{{SkillTable| | |||
Rune Mastery.png; Rune Mastery; | |||
}} | }} | ||
| valign="top" | | | valign="top" | | ||
===[[Genesis]]=== | ===[[Genesis]]=== | ||
{{SkillTable | {{SkillTable | ||
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== Tips and Details == | == Tips and Details == | ||
*A small flash of light will indicate when the skill is fully charged. The skill's delay will end when this happens, and holding the skill any longer will make you enter | *A small flash of light will indicate when the skill is fully charged. The skill's delay will end when this happens, and holding the skill any longer will make you enter {{se||Super Armor}} instead. | ||
*The skill either does its base damage or fully charged damage, there is no in between while charging. | *The skill either does its base damage or fully charged damage, there is no in between while charging. | ||
*The skill knocks down, so it is best used as a finisher or on targets that cannot be knocked down. | *The skill knocks down, so it is best used as a finisher or on targets that cannot be knocked down. |