Screw Driver/ModA: Difference between revisions
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→Tips and Details: Removed outdated Mana Overdrive tip
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}") |
m (→Tips and Details: Removed outdated Mana Overdrive tip) |
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Aisha | |Character=Aisha | ||
}} | }} | ||
{{#ev:youtube|fzxcknFWILU|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|DWSActive2.png}} | | {{Force|DWSActive2.png}} | ||
| {{SkillType|SA|S|M}} Charge forward with a staff swirling with vortex diagonally.<br>Can only be | | {{SkillType|SA|S|M}} Charge forward with a staff swirling with vortex diagonally.<br>Can only be activated midair. | ||
|- | |- | ||
| | | | ||
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! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" |MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" |MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! | ! Tornado !! Multi Hit !! Tornado !! Multi Hit | ||
|- | |- | ||
| {{PvE}} || 4391% || 344% || rowspan=2 | 1 || rowspan=2 | | | {{PvE}} || 4391% || 344% || rowspan=2 | 1 || rowspan=2 | Indefinite || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1585% || 123% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Aisha|Screw Driver|Enhanced, Ruthless|cd=17}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Aisha | ||
| | |dmg=4391, 344 | ||
|pvp_dmg=1585, 123 | |||
| | |avg_hits=1, 9 | ||
|enhanced=true | |||
|no_max=true | |||
}} | |||
*Average assumes 1 hit of '''Tornado''' and 9 hits of '''Multi Hit'''. | |||
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| | |||
*Average | |||
<br> | <br> | ||
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*This version is poor at gathering enemies without proper positioning but does a lot more damage and inflicts a massive amount of lingering hitstun at the end, making it easier to follow up on. | *This version is poor at gathering enemies without proper positioning but does a lot more damage and inflicts a massive amount of lingering hitstun at the end, making it easier to follow up on. | ||
**The skill still pulls enemies along like the normal version, but only if they are behind you or not directly in the path of the skill. | **The skill still pulls enemies along like the normal version, but only if they are behind you or not directly in the path of the skill. | ||
*The '''Multi Hit''' part will continue doing damage as you fall infinitely. On average, a player-sized target will receive 9 hits. | |||
*The '''Multi | |||
<br> | <br> | ||