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| [[File:SI_ADVANCEDMETBOOST.png]] | | [[File:SI_ADVANCEDMETBOOST.png]] | ||
| {{SkillType|P}} Successful attacks with a Special Active skill have a chance to obtain 1 awakening bead. (Cooldown 10 seconds)<br>Entering Berserk Mode (Awakening Level 3) will decrease all Skill Cooldown. | | {{SkillType|P}} Successful attacks with a Special Active skill have a chance to obtain 1 awakening bead. (Cooldown 10 seconds)<br>Entering [[Freiturnier#Berserk Mode|Berserk Mode]] (Awakening Level 3) will decrease all Skill Cooldown. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Upon Successful Special Active Hit !! rowspan=2 | All Skill Cooldown Decrease<br>(During Berserk Mode) | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Awakening Bead Gain<br>(Upon Successful Special Active Hit) !! rowspan=2 | All Skill Cooldown Decrease {{stat|m}}<br>(During Berserk Mode) | ||
|- | |- | ||
! Activation Chance !! | ! Activation Chance !! Amount !! Reactivation Cooldown | ||
|- | |- | ||
| colspan="6" | {{PvE}} | | colspan="6" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 60 || 14% || rowspan=4 | | | align="left" | 1 || 60 || 14% || rowspan=4 | 1 || rowspan=4 | 10 Seconds || 5% | ||
|- | |- | ||
| align="left" | 2 || 67 || 16% || | | align="left" | 2 || 67 || 16% || 10% | ||
|- | |- | ||
| align="left" | 3 || 69 || 18% || | | align="left" | 3 || 69 || 18% || 15% | ||
|- | |- | ||
| align="left" | 4 || 99 || 20% || | | align="left" | 4 || 99 || 20% || 20% | ||
|- | |- | ||
| colspan="6" | {{PvP}} | | colspan="6" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 60 || 7% || rowspan=4 | | | align="left" | 1 || 60 || 7% || rowspan=4 | 1 || rowspan=4 | 10 Seconds || 2.5% | ||
|- | |- | ||
| align="left" | 2 || 67 || 8% || | | align="left" | 2 || 67 || 8% || 5% | ||
|- | |- | ||
| align="left" | 3 || 69 || 9% || | | align="left" | 3 || 69 || 9% || 7.5% | ||
|- | |- | ||
| align="left" | 4 || 99 || 10% || | | align="left" | 4 || 99 || 10% || 10% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Only one Awakening Bead can be | *Only one Awakening Bead can be obtained per Special Active. | ||
*The chance to gain an Awakening Bead will trigger if any part of a Special Active hits an opponent, similar to gaining CP for [[Lu/Ciel|Lu/Ciels]]. | *The chance to gain an Awakening Bead will trigger if any part of a Special Active hits an opponent, similar to gaining CP for [[Lu/Ciel|Lu/Ciels]]. | ||
<br> | <br> | ||