Tempest: Difference between revisions

Minor formatting; it feels weird using you/your to refer to Rena.
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Minor formatting; it feels weird using you/your to refer to Rena.)
(7 intermediate revisions by 2 users not shown)
Line 4: Line 4:
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:WindSneakerSkill10.png|54px]]<br>[[File:WindSneakerSkill10A.png|54px]]
| [[File:WindSneakerSkill10.png]]<br>[[File:WindSneakerSkill10A.png]]
| {{SkillType|SA|B}} Use the skill to charge the power of wind. Then press the skill key again to unleash a powerful tempest.<br>When charging, damage increase by 1.25 times. (Max 1.5 times)<br>The tempest will create a whirlwind every time it hits. If the skill key is not pressed again within 10 seconds, the skill will be canceled.
| {{SkillType|SA|B}} Use the skill to charge the power of wind. Then press the skill key again to unleash a powerful tempest.<br>When charging, damage increase by 1.25 times. (Max 1.5 times)<br>The tempest will create a whirlwind every time it hits. If the skill key is not pressed again within 10 seconds, the skill will be canceled.
|-
|-
Line 28: Line 28:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Charge !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan="2" | Charge !! colspan="2" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Tempest !! Whirlwind !! Damage Increase Per Second !! Max Damage Increase !! Duration !! Tempest !! Whirlwind !! Whirlwind Count<br/>(Per Tempest Hit)
! Tempest !! Whirlwind !! Damage Increase Per Second !! Max Hold Duration !! Tempest !! Whirlwind<br>(Per Tempest Hit)  
|-  
|-  
| colspan=11 | '''Normal'''
| colspan="9" | '''Normal'''
|-
|-
| {{PvE}} || 1414% || 210% || rowspan=2 | +25% || rowspan=2 | +50% || rowspan=2 | 10 Seconds || rowspan=2 | 6 ||  rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| '''{{PvE}}''' || 1414% || 236% || rowspan=2 | 25% (Max: 50%) || rowspan="2" | 10 Seconds || rowspan=2 | 6 ||  rowspan=2 | 6 || rowspan="2" | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 511% || 76%
| '''{{PvP}}''' || 511% || 85%
|-  
|-  
| colspan=11 | '''[Enhanced]'''
| colspan="9" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 1414% || 210% || rowspan=2 | +25% || rowspan=2 | +50% || rowspan=2 | 10 Seconds || rowspan=2 | 6 ||  rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
| '''{{PvE}}''' || 1414% || 236% || rowspan=2 | 25% (Max: 50%) || rowspan="2" | 10 Seconds || rowspan=2 | 6 ||  rowspan=2 | 6 || rowspan="2" | 300 MP || rowspan=2 | 17 Seconds
|-
|-
| {{PvP}} || 511% || 76%
| '''{{PvP}}''' || 511% || 85%
|}
|}
<br>
<br>
Line 52: Line 52:
== Total Damage ==
== Total Damage ==
{{Damage|true|Rena
{{Damage|true|Rena
|dmg=1414, 210
|dmg=1414, 236
|pvp_dmg=210, 76
|pvp_dmg=511, 85
|hits=6, 6*6
|hits=6, 6*6
|avg_hits=2, 12
|avg_hits=2, 12
Line 59: Line 59:
|heavy=true
|heavy=true
}}
}}
*The skill does on average 2 Tempest hits and 12 Whirlwind hits.
*Average assumes 2 '''Tempest''' hits and 12 '''Whirlwind hits'''.
*Does not take into account splash damage with multiple enemies.
*Does not take into account splash damage with multiple enemies.
<br>
<br>
Line 66: Line 66:
{{SkillTable
{{SkillTable
|
|
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
AnemosPassive2.png; Call of the Wind;
}}
}}
Line 71: Line 72:


==Tips and Details==
==Tips and Details==
*The tempest will create at least one whirlwind per enemy it hits, but the tempest can hit one enemy multiple times at certain intervals. Only very small enemies will only be hit by one tempest hit, and most enemies, including players, will take at least 2 hits, creating 2 whirlwinds. With the right positioning, a medium-sized enemy like the [[Free Training|Giant Training Monkey]] can sometimes be hit by 3 tempest hits.
*The '''Tempest''' will create at least one whirlwind per enemy it hits, but it can hit one enemy multiple times at certain intervals. Only very small enemies will only be hit once, and most enemies, including players, will take at least 2 hits, creating 2 whirlwinds. With the right positioning, a medium-sized enemy like the [[Free Training|Giant Training Monkey]] can sometimes be hit 3 times.
**Due to this, not only is the skill great for clearing, large bosses will be hit by the tempest many times, creating a large number of whirlwinds.
**Due to this, not only is the skill great for clearing, large bosses will be hit by the '''Tempest''' many times, creating a large number of whirlwinds.
*The whirlwinds will knock non-Super Armor enemies to the sides, bouncing them between multiple whirlwinds usually, which can result in a loss of hits.
*The whirlwinds will knock non-Super Armor enemies to the sides, bouncing them between multiple whirlwinds usually, which can result in a loss of hits.
*The whirlwind created by the tempest deals splash damage to all enemies nearby, allowing the skill to do high damage on tightly grouped enemies.
*The '''Whirlwind''' created by the '''Tempest''' deals splash damage to all enemies nearby, allowing the skill to do high damage on tightly grouped enemies.
*This skill doesn't show up as a buff but upon using it, but Rena will gain small gusts of wind around her feet. Once the skill is fully charged, the gusts will flash and a green aura will instead swirl around her feet until the skill either is used or expires.
*This skill doesn't show up as a buff but upon using it, you will gain small gusts of wind around your feet. Once the skill is fully charged, the gusts will flash and a green aura will instead swirl around your feet until the skill either is used or expires.
*The skill will cause skill freeze both on initial use and when actually casting the skill.
*The skill will cause skill freeze both on initial use and when actually casting the skill.
*'''Possible bug''': if you release the skill right before it expires, it will not possess cooldown.
*'''Possible bug''': if you release the skill right before it expires, it will not go on cooldown.
<br>
<br>


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Image:TempestMaxCharge.png|Green aura indicating skill is fully charged.
TempestMaxCharge.png|Green aura indicating skill is fully charged.
Image:WSTrans6.png|Old Icon of '''Tempest'''.
WSTrans6.png|Old Icon of '''Tempest'''.
</gallery>
</gallery>
<br>
<br>
Line 140: Line 141:
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Damage Increase Per Second''' while charging increased.}}
* {{buff|'''Damage Increase Per Second''' while charging increased.}}
|-
| 08/03/2023 || 08/30/2023  || colspan=2 align="left" |
* {{buff|'''Whirlwind Damage''' increased.}}
|}
|}
<br>
<br>
ElEditors
23,980

edits