Shear Plate: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:StormTrooper3.png]] | ||
| {{SkillType|P}} | | {{SkillType|P}} <tabber> | ||
\\NA=Max MP is increased, and decreases the cooldown of skills each time an Active skill is used. | |||
\\KR (04/25/2024)=냉각 시스템의 업그레이드로 인해 중화기의 열기가 강해질수록 냉각 효율이 높아져 더 빠른 전투가 가능해졌다.<br>Max MP is increased.<br>오버 스트라이크가 발동 중일 때, 중화기 스킬을 사용할 때 마다 모든 스킬의 재사용 시간이 감소된다. | |||
*Heavy Weapon Skills: [[Barbecue!]], [[M-137 Gatling Gun]], [[M-3 Flamethrower]], [[Flame Strike]], [[FM-31 Grenade Launcher]], [[Laser Rifle]] ([[Laser Rifle/ModA|A]]), [[Quantum Bomb]] ([[Quantum Bomb/ModA|A]]), [[Operation Raze]], [[FM-92 MK2 Lancer SW]] ([[FM-92 MK2 Lancer SW/ModA|A]]), [[Pampero Booster]], [[X-1 Extruder]] ([[X-1 Extruder/ModA|A]]), [[Plasma Shock]], [[Aimed Strike]], [[Burst Grenade]] ([[Burst Grenade/ModA|A]]) | |||
</tabber> | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! Skill Level !! Level Required !! All Skill Cooldown Decrease<br>( | ! Skill Level !! Level Required !! All Skill Cooldown Decrease<br>(Upon Active Skill Use) !! Max MP Increase | ||
|- | |- | ||
| colspan="4" | {{PvE}}/{{PvP}} | | colspan="4" | {{PvE}}/{{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 35 || 0.5 Seconds || rowspan= | | align="left" | 1 || 35 || 0.5 Seconds || rowspan=2 | 60 MP | ||
|- | |- | ||
| align="left" | 2 || 51 || 1 Seconds | | align="left" | 2 || 51 || 1 Seconds | ||
|- | |- | ||
| align="left" | 3 || 59 || 1.5 Seconds | | align="left" | 3 || 59 || 1.5 Seconds || rowspan=2 | 100 MP | ||
|- | |- | ||
| align="left" | 4 || 93 || 2 Seconds | | align="left" | 4 || 93 || 2 Seconds | ||
|} | |} | ||
\\KR (04/25/2024)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! Skill Level !! Level Required !! All Skill Cooldown Decrease<br>(Upon {{tt|Heavy Weapon Skill|see tooltip}} Use During [[ECP System|Over Strike]]) !! Max MP Increase | |||
|- | |||
| colspan="4" | {{PvE}}/{{PvP}} | |||
|- | |||
| align="left" | 1 || 35 || 0.25 Seconds || rowspan=2 | 60 MP | |||
|- | |||
| align="left" | 2 || 51 || 0.5 Seconds | |||
|- | |||
| align="left" | 3 || 59 || 0.75 Seconds || rowspan=2 | 100 MP | |||
|- | |||
| align="left" | 4 || 93 || 1 Second | |||
|} | |||
</tabber> | |||
<br> | |||
<!-- Remove Related Skills section after KR patch --> | |||
==Related Skills== | |||
{{SkillTable | |||
|RoseSkill3.png; Rising Shot; | |||
RoseSkill6.png; Needle Sobat; | |||
HeavyBarrelSkill1.png; Cannonball; | |||
HeavyBarrelSkill3.png; Steyr Antitank; | |||
StormTrooper1.png; PT-15 Prototype; | |||
StormTrooper7.png; Booster Cannon; | |||
StTTrans2.png; Dust Shot; | |||
HeavyBarrelSkill3.png; Steyr Antitank/Mod; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*With [[Miracle Vision]] being an essential buff and not being affected by this passive, any other '''ECP Using Skill''' used afterwards will trigger this effect only once and activate [[ECP System|Over Strike]], making all '''ECP Using Skills''' unusable for its duration, | *With [[Miracle Vision]] being an essential buff and not being affected by this passive, any other '''ECP Using Skill''' used afterwards will trigger this effect only once and activate [[ECP System|Over Strike]], making all '''ECP Using Skills''' unusable for its duration. This only makes the passive useful when you are outside of Over Strike mode. | ||
*On the North American server, the tooltip erroneously states that only special actives' will have their cooldown reduced. In actuality, all special actives and actives will have their cooldown reduced. Only hyperactive skills, bond skills, and master skills are unaffected. | |||
<br> | <br> | ||
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*{{buff|Max MP Increase effect added.}} | *{{buff|Max MP Increase effect added.}} | ||
|- | |||
| 04/24/2025 || <!-- Approx 05/22/2024--> || colspan=2 align="left" | | |||
* Cooldown Decrease application changed. | |||
|} | |} | ||
<br> | <br> | ||
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== Alternative Names == | == Alternative Names == | ||
{{AlternateLanguages | {{AlternateLanguages | ||
| | |ColorCls=Rose | ||
|KR=시어 플레이트 |KRName=Shear Plate | |KR=시어 플레이트 |KRName=Shear Plate | ||
|DE=Kühlplatten |DEName=Cooling Plates | |DE=Kühlplatten |DEName=Cooling Plates |