Flexible Mind: Difference between revisions
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase | ! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase {{stat|a}} | ||
|- | |- | ||
| colspan="8" | {{PvE}}/{{PvP}} | | colspan="8" | {{PvE}}/{{PvP}} | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase | ! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase {{stat|a}} | ||
|- | |- | ||
| colspan="8" | {{PvE}} | | colspan="8" | {{PvE}} | ||
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== Tips and Details == | == Tips and Details == | ||
*Sentimental Points will be gained from this passive at the end of a skill's casting animation, so you must already have the required amount available before using a skill to gain the Critical Damage Increase. | *Sentimental Points will be gained from this passive at the end of a skill's casting animation, so you must already have the required amount available before using a skill to gain the Critical Damage Increase. | ||
<br> | <br> | ||