Flame Lord: Difference between revisions
→Additional Commands
Shironsaki (talk | contribs) m (Text replacement - "FLCombo2.png" to "Combo - Flame Lord 2.png") |
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! width="25%" |Damage | ! width="25%" |Damage | ||
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| [[File:Combo - Flame Lord 1.png]] | | [[File:Combo - Flame Lord 1.png|520px]] | ||
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After doing a single {{CZ}}, fire short-ranged waves of fire forwards with the last wave being larger and having more range. The waves of fire are considered projectiles. | After doing a single {{CZ}}, fire short-ranged waves of fire forwards with the last wave being larger and having more range. You will be in Super Armor during the 2nd and last wave. The waves of fire are considered projectiles. | ||
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{{CViZ}} 149% Phy. Damage<br> | {{CViZ}} 149% Phy. Damage<br> | ||
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{{CDeX}} 191% Mag. Damage | {{CDeX}} 191% Mag. Damage | ||
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| [[File:Combo - Flame Lord 2.png]] | | [[File:Combo - Flame Lord 2.png|520px]] | ||
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After doing the standard {{CDRU}}{{CX}}{{CX}} combo, | After doing the standard {{CDRU}}{{CX}}{{CX}} combo, release flames from the ground while in Super Armor. | ||
* | *Due to how quick the input window will end after {{CDRU}}{{CX}}{{CX}}, you would often be unable to perform this combo, going straight into a ground {{CX}} instead. | ||
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{{CDRU}}<br> | {{CDRU}}<br> | ||
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| 07/04/2019 || 07/31/2019 || align="left" | | | 07/04/2019 || 07/31/2019 || align="left" | | ||
*{{buff|{{CDRU}}{{CX}}{{CIO|X}}{{CX}} | *{{buff|{{CDRU}}{{CX}}{{CIO|X}}{{CX}} no longer knocks down.}} | ||
*{{buff|Added Super Armor to {{CDRU}}{{CX}}{{CX}}{{CIO|X}} | *{{buff|Added Super Armor to {{CDRU}}{{CX}}{{CX}}{{CIO|X}}.}} | ||
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| 07/02/2020 || 07/29/2020 || align="left" | | | 07/02/2020 || 07/29/2020 || align="left" | |