Limit Over: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=8 | {{se|284|Limit Over}} !! rowspan=3 | ECP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan= | ! rowspan=2 | All Skill Damage<br>Increase !! rowspan=2 | [[G-0 Battleroid]]<br>Guided Missile Count !! colspan=2 | [[G-1 Corona]]<br>Energy Bullet Count !! rowspan=2 | [[G-2 Rolling Thunder]]<br>Charge Interval !! rowspan=2 | [[G-3 Raptor]]<br>Knockdown Decrease !! rowspan=2 | [[G-4 Frisbee]]<br>Range Increase !! rowspan=2 | Duration | ||
! rowspan=2 | [[G-0 Battleroid]]<br>Guided Missile Count !! colspan=2 | [[G-1 Corona]]<br>Energy Bullet Count !! rowspan=2 | [[G-2 Rolling Thunder]]<br>Charge Interval !! rowspan=2 | [[G-3 Raptor]]<br> | |||
|- | |- | ||
! Normal !! Additional ECP Consumed | ! Normal !! Additional ECP Consumed | ||
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| colspan=11 | '''Normal''' | | colspan=11 | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 12% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | | | {{PvE}} || 12% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | 3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds | ||
|- | |- | ||
| {{PvP}} || 8% || 15 Seconds | | {{PvP}} || 8% || 15 Seconds | ||
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| colspan=11 | '''[Enhanced]''' | | colspan=11 | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 15% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | | | {{PvE}} || 15% || rowspan=2 | 34 || rowspan=2 | 15 || rowspan=2 | 19 || rowspan=2 | 0.5 Seconds || rowspan=2 | 3 KD || rowspan=2 | 30% || 30 Seconds || rowspan=2 | 35 ECP || rowspan=2 | 25 Seconds | ||
|- | |- | ||
| {{PvP}} || 10% || 15 Seconds | | {{PvP}} || 10% || 15 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*As [[Metal Heart]] does not have access to the G System yet, this buff's only use before class changing to [[Optimus]] is the skill damage increase. | *As [[Metal Heart]] does not have access to the G System yet, this buff's only use before class changing to [[Optimus]] is the skill damage increase. | ||
*While leveling, this skill | *While leveling, it is not recommended to use this skill to enter [[ECP System|Over Strike]], due to its long cooldown time. | ||
**This is later mitigated by [[G-Extension]]'s cooldown decrease effect. | |||
*The buff will act differently based on the currently cast skill. For example, using [[Limit Over]] after casting [[G-0 Battleroid]] does not dynamically increase the amount of fired missiles, but it does update the range of [[G-4 Frisbee]]. | *The buff will act differently based on the currently cast skill. For example, using [[Limit Over]] after casting [[G-0 Battleroid]] does not dynamically increase the amount of fired missiles, but it does update the range of [[G-4 Frisbee]]. | ||
<br> | |||
==Related Skills== | |||
{{SkillTable | |||
|Prime Operator - Passive 1.png; Mecha Control; | |||
}} | |||
<br> | |||
==Trivia== | |||
*This skill is based on DFO's Female Mechanic skill [https://wiki.dfo.world/view/Limit_Over Limit Over], which has since been deleted and its effects transferred to Female Mechanic's other passives. | |||
<br> | <br> | ||