Tactical Field: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Chung | |Character=Chung | ||
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{{#ev:youtube|Q2WogPgN_14|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[ | | [[File:TactField.png]] | ||
| {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge Enhanced Cannonballs. | | {{SkillType|SA|S}} Create a tactical field.<br>Caster's cannonballs are refilled once the tactical field is deployed. Also charge [[Mobile Shelling|Enhanced Cannonballs]]. | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
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! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan= | ! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=3 | {{se|111|Tactical Field||pb}} !! colspan=2 | Cannonball Reload !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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! Received Damage Decrease {{stat|m|RD}} !! MP Recovery per Second | ! Received Damage Decrease {{stat|m|RD}} !! MP Recovery {{tt|per Second|See [[#Tips and Details|Tips and Details]]}} !! Duration !! Normal !! Enhanced<br>({{tt|Per Second|See [[#Tips and Details|Tips and Details]]}}) | ||
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| colspan=11 | '''Normal''' | | colspan=11 | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 3433% || 10% || | | {{PvE}} || 3433% || 10% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
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| {{PvP}} || 1239% || 5% || | | {{PvP}} || 1239% || 5% || 3 MP || 10 Seconds | ||
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| colspan=11 | '''[Enhanced]''' | | colspan=11 | '''[Enhanced]''' | ||
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| {{PvE}} || 3433% || 20% || | | {{PvE}} || 3433% || 20% || 6 MP || 20 Seconds || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds | ||
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| {{PvP}} || 1239% || 10% || | | {{PvP}} || 1239% || 10% || 3 MP || 10 Seconds | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=20|duration_pvp=10|duration1=130}} | ||
| | <br> | ||
== Tips and Details == | |||
*{{se|111|Tactical Field||pb}} will additionally grant {{se||Super Armor}} while it is active. | |||
| | *While the tooltip states the MP recovery occurs per second, this is false, and occurs slightly less frequently, at every 1.6 seconds. | ||
| | **Conversely, the enhanced cannonball reload is slightly more frequently, at every 0.9 seconds. | ||
*Over the full duration of the skill, it will recover a total of up to 72 MP (18 in PvP) and 23 enhanced cannonballs. | |||
**With the '''Killing Blow (1)''' Skill Trait, it will recover a total of up to 96 MP (24 in PvP) and 29 enhanced cannonballs. | |||
*The enhanced cannonballs are reloaded about as fast as you can fire them from [[Mobile Shelling]], letting you remain in the stance indefinitely while the field is active without needing to switch back to [[Siege Shelling]]. | |||
*Buffs that change your body size like [[Natal Chart]] affect the field's size. | |||
**However, if one of them expires while the field is active, its size will not change. | |||
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|Between its initial release and the 03/17/2022 KR Patch, the original version of '''Tactical Field''' placed down a stationary buff field. | |Between its initial release and the 03/17/2022 KR Patch, the original version of '''Tactical Field''' placed down a stationary buff field. | ||
|} | |} | ||
<br> | <br> | ||