Obliteration: Difference between revisions
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| [[File:MutantReaperPassive3.png]] | | [[File:MutantReaperPassive3.png]] | ||
| {{SkillType|P}} Wherever he goes, only the remains of revenge is left behind.<br> | | {{SkillType|P}} Wherever he goes, only the remains of revenge is left behind.<br> | ||
When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.<br>When an ally absorbs the Ruined Soul Trace reduce | When the target with Valasia seed is killed, Ruined Soul Trace will form. When the target is a Mid Boss, or a Boss, Dense Ruined Soul Trace will form.<br>When an ally absorbs the Ruined Soul Trace reduce cooldown of 1 skill that's still on Cooldown and increase all Speed. (Prioritize Special Actives/Exclude Hyperactives)<br>When an ally absorbs Dense Ruined Soul Trace, also recover HP and increase MP Recovery when Attacking/Attacked. | ||
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Ruined Soul Trace !! colspan=5 | Dense Ruined Soul Trace | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=5 | Ruined Soul Trace !! colspan=5 | Dense Ruined Soul Trace | ||
|- | |- | ||
! rowspan=2 | Chance !! rowspan=2 | Random Skill Cooldown | ! rowspan=2 | Chance !! rowspan=2 | Random Skill Cooldown Decrease !! colspan=2 | {{se|750|Obliteration||sapb}} !! rowspan=2 | Trace Duration !! rowspan=2 | Chance !! rowspan=2 | HP Recovery !! colspan=2 | {{se|751|Obliteration||sapb}} !! rowspan=2 | Trace Duration | ||
|- | |- | ||
! All Speed Increase !! Duration !! MP Recovery when Attacked/Attacking Increase !! Duration | ! All Speed Increase {{stat|a}} !! Duration !! MP Recovery when Attacked/Attacking Increase !! Duration | ||
|- | |- | ||
| colspan="12" | {{PvE}} | | colspan="12" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | | | align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | 7 Seconds || 7% || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds || rowspan=4 | 100% || rowspan=4 | 10% || x1.2 || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || 67 || 8% || x1.3 | | align="left" | 2 || 67 || 8% || x1.3 | ||
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| colspan="12" | {{PvP}} | | colspan="12" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | | | align="left" | 1 || 60 || rowspan=4 | 30% || rowspan=4 | 5 Seconds || 3.5% || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds || rowspan=4 | 100% || rowspan=4 | 10% || x1.1 || rowspan=4 | 20 Seconds || rowspan=4 | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || 67 || 4% || x1.15 | | align="left" | 2 || 67 || 4% || x1.15 | ||
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|} | |} | ||
*Absorbing a '''Dense Ruined Soul Trace''' provides all the effects of '''Ruined Soul Trace''' as well. | *Absorbing a '''Dense Ruined Soul Trace''' provides all the effects of '''Ruined Soul Trace''' as well. | ||
<br> | |||
==Related Skills== | |||
{{SkillTable| | |||
VenomTakerPassive1.png; Valasia; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Since the passive will choose one skill on cooldown at random, it can allow you to clear rooms in succession with a skill such as [[Sprout]], provided it kills and the enemies spawn at least 4~5 Soul Traces, not counting other sources of cooldown reduction. However, as only one player can pick them up, this is unreliable during party play. | *Since the passive will choose one skill on cooldown at random, it can allow you to clear rooms in succession with a skill such as [[Sprout]], provided it kills and the enemies spawn at least 4~5 Soul Traces, not counting other sources of cooldown reduction. However, as only one player can pick them up, this is unreliable during party play. | ||
*In PvP, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there. | *In PvP, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there. | ||
<br> | <br> |