Sharpshooter Syndrome: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_POCALADBOLG.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_POCALADBOLG.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Point the Silver Shooter up in the air and fire, thereby releasing an aura of silver energy that encompasses a certain radius. | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Point the Silver Shooter up in the air and fire, thereby releasing an aura of silver energy that encompasses a certain radius.<br>Increase chances of a critical hit and accuracy for ??seconds. Effects all party members in range. | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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| style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | | rowspan="2" style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | ||
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | | rowspan="2" style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | ||
| style="border-style: solid; border-width: 1px;" | '''Buff''' | | rowspan="2" style="border-style: solid; border-width: 1px;" | '''Initial Damage''' | ||
| style="border-style: solid; border-width: 1px;" | ''' | | colspan="2" style="border-style: solid; border-width: 1px;" | '''Buff''' | ||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | | rowspan="2" style="border-style: solid; border-width: 1px;" | '''Buff duration''' | ||
| rowspan="2" style="border-style: solid; border-width: 1px;" | '''Cool Down''' | |||
|- | |||
| style="border-style: solid; border-width: 1px" | '''Critical<br>chance''' | |||
| style="border-style: solid; border-width: 1px" | '''Accuracy''' | |||
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| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | 300 MP | | style="border-style: solid; border-width: 1px;" rowspan="5" | 300 MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | | ||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | | style="border-style: solid; border-width: 1px;" rowspan="5" | | ||
<br> | <br>30 seconds<br> <br> | ||
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| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
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| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
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| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
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| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | rowspan="1" | | ||
| rowspan="1" | | | rowspan="1" | 20% | ||
| rowspan="1" | 20% | |||
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|} | |} | ||
<br> | <br> | ||
{{SGSkills}} | {{SGSkills}} |