Immunity: Difference between revisions

355 bytes removed ,  5 October 2023
Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__{{Languages|Immunity}}
__NOTOC__{{Languages|Immunity}}
<div style="float: right;">{{#ev:youtube|FFktgs-5Iuc|400}}</div>
{{#ev:youtube|FFktgs-5Iuc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:DissemblerSkill6.png]]
| [[File:DissemblerSkill6.png]]
|{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br />
|{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br />
Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br>
Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br>
Once in Immunity Control state, all debuffs including [[Affect Tracer#Over Treatment|Over Treatment]] will be removed and will be immune to debuffs for a set duration.
Once in Immunity Control state, all debuffs including [[Over Treatment]] will be removed and will be immune to debuffs for a set duration.
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{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="3" |Mode !! rowspan="3" |Immunity (Physical)
! rowspan=2 |Mode !! rowspan=2 | Immunity (Physical)
! colspan="3" |{{Se|900|Immunity||pb}}
! colspan=2 |{{Se|900|Immunity||pb}} Duration
! rowspan="3" | Max Hits !! rowspan="3" |MP Usage !! rowspan="3" |Cooldown
! rowspan=2 | Max Hits !! rowspan=2 |MP Usage !! rowspan=2 |Cooldown
|-
! rowspan="2" |Effect
! colspan="2" |Duration
|-
|-
!Normal
!Normal
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|-
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|{{PvE}}||693%  
|{{PvE}}||693%  
| rowspan="2" |Debuff removal<br />Debuff immunity
| rowspan="2" |3 Seconds  
| rowspan="2" |3 Seconds  
| rowspan="2" |6 Seconds  
| rowspan="2" |6 Seconds  
| rowspan="2" |5 per ally|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
| rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|-
|{{PvP}}||156%
|{{PvP}}||156%
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|-
|-
|{{PvE}}||832%  
|{{PvE}}||832%  
| rowspan="2" |Debuff removal<br />Debuff immunity
| rowspan="2" |3 Seconds  
| rowspan="2" |3 Seconds  
| rowspan="2" |6 Seconds  
| rowspan="2" |6 Seconds  
| rowspan="2" |5 per ally|| rowspan="2" | 200 MP || rowspan="2" |14 Seconds
| rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" | 200 MP || rowspan="2" |14 Seconds
|-
|-
|{{PvP}}||188%
|{{PvP}}||188%
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| pvp_dmg = 188
| pvp_dmg = 188
| hits = 5
| hits = 5
| range_max = {{#expr:10/5}}
|hits_max=10
}}
}}
*Assuming only caster in range.
*Assuming only caster in range.
*Damage ranges from 0 to 1 DMP used.
*Damage ranges from 0~3 DMP consumed.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DissemblerPassive4.png; Awakened Will: Dissembler;
| width="40" | [[File:DissemblerPassive4.png]]
}}
| align="center"  width="150" | [[Awakened Will: Dissembler]]
|}
<br>
<br>


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