Delayed Fire: Difference between revisions
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*Though the active only allows 5 stacks, there are image files for up to 10 stacks. | *Though the active only allows 5 stacks, there are image files for up to 10 stacks. | ||
**Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves. | **Only you will be able to see the amount of stacks; however, the victim can tell if they're still tagged with [[Delayed Fire]] from the leaves that occasionally pop out from themselves. | ||
*The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground. For example if there are 3 stacks on a target and | *The percentage increase of the damage of each individual trap is a certain percent multiplied by the number of traps on a target AND on the ground. For example if there are 3 stacks on a target and 3 traps on the ground, the percent multiplier will be 6. | ||
**This includes [[Explosion Trap]]s. | **This includes [[Explosion Trap]]s, Trapping Arrow, Seed of Wrath, Endrasil's Fury. | ||
**The maximum percentage multiplier possible is | **The maximum percentage multiplier possible is 6. | ||
*[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air. | *[[Delayed Fire]] explosions are fast enough to catch a knock-down if activated while the opponent is in mid-air. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows". | *On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows". |