Awakening Mode: Difference between revisions
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To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Awakening Beads can also be generated by certain consumable items or with the activation of [[Fever]]. Both of these can be viewed next to your character portrait. The charge gauge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads is available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat. | To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Awakening Beads can also be generated by certain consumable items or with the activation of [[Fever]]. Both of these can be viewed next to your character portrait. The charge gauge increases each time you hit an opponent or when you are hit. A maximum of 3 Awakening Beads is available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat. | ||
[[File:Awakening Potion.png|right|thumb|An Awakening Potion]] | [[File:Awakening Potion.png|right|thumb|An Awakening Potion]] | ||
Once you have one or more Beads, press the left '''CTRL''' key to consume all beads and activate Awakening and receive a buff which stacks corresponding to number of beads consumed ( | Once you have one or more Beads, press the left '''CTRL''' key to consume all beads and activate Awakening and receive a buff which stacks corresponding to number of beads consumed ('''Max. 3''').<br>This is not applied to characters who only have one awakening bead, namely [[Cor Guardian]], [[Add]], [[Laby]] and [[Noah]] classes. In [[Ain]]'s case, stacks will always start from 0 and increase by 1 per bead consumed while awakened.<br>The stacks do not provide additional stat bonuses and only certain character-specific abilities are dependent on how many times the buff is stacked unless otherwise under passives effect. | ||
By default, the duration of Awakening is equal to 30 seconds per bead consumed. The duration can be further increased by raising your ''Awakening Duration Increase'' stat or through certain Passives. If you have awakening beads while in Awakening Mode, you can re-awaken by pressing the awakening key again. | |||
Awakening Mode can also be activated through the use of certain [[consumable]] items or picking up an [[Power-ups|Awakening Potion]]. | Awakening Mode can also be activated through the use of certain [[consumable]] items or picking up an [[Power-ups|Awakening Potion]]. | ||
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==Trivia== | ==Trivia== | ||
*Before the 01/04/2024 (KR)/01/31/2024 (NA) Awakening revamp, the maximum Awakening duration of one-bead characters was not affected by the Awakening Duration stat and could only be increased by Passives. The only exception to this was [[Ain]], whose Awakening duration would reset upon Re-Awakening. | *Before the 01/04/2024 (KR)/01/31/2024 (NA) Awakening revamp, the maximum Awakening duration of one-bead characters was not affected by the Awakening Duration stat and could only be increased by Passives. The only exception to this was [[Ain]], whose Awakening duration would reset upon Re-Awakening. | ||
*Prior to achieving transcendence, [[Laby]] is able to also stack the awakening buff. This is however only a visual bug as it does not increase stats or affect gameplay. | |||
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