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Minor cleanup; the skill description says BMD increases Summoned Tower's range by 20% not dmg, so I removed that value from the Damage template.
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Tag: Manual revert
(Minor cleanup; the skill description says BMD increases Summoned Tower's range by 20% not dmg, so I removed that value from the Damage template.)
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|{{SkillText|BloodMoonSkill|increase summon tower range and collapsing tower damage}}
|{{SkillText|BloodMoonSkill|increase summoned tower range and collapsing tower damage}}
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! rowspan="2" |Mode!! colspan="2" |Damage (Magical)
! rowspan="2" |Mode!! colspan="2" |Damage (Magical)
! colspan="2" |{{SkillText|BloodMoon}}
! colspan="2" |Max Hits per Block
! colspan="2" |Max Hits per Block
! rowspan="2" |Block Count
! rowspan="2" |Block Count !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
! colspan="2" |{{SkillText|BloodMoon}}<br />Damage Increase!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
|-
!Summoned Tower
!Summoned Tower
!Collapsing Tower
!Collapsing Tower
!Summoned Tower
!Summoned Tower<br>Range Increase
!Collapsing Tower  
!Collapsing Tower<br>Damage Increase
!Summoned Tower
!Summoned Tower
!Collapsing Tower
!Collapsing Tower
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|{{PvE}}||958%
|{{PvE}}||958%
|204%
|204%
| rowspan="2" |1
| rowspan="2" |20%
|10% || rowspan="2" |1
| rowspan="2" |55
| rowspan="2" |55
| rowspan="2" |3
| rowspan="2" |3 || rowspan="2" |200 MP
| rowspan="2" |20%
|10%|| rowspan="2" |200 MP
| rowspan="2" |14 Seconds
| rowspan="2" |14 Seconds
|-
|-
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|{{PvE}}||1149%
|{{PvE}}||1149%
|246%
|246%
| rowspan="2" |1
| rowspan="2" |20%
|10% || rowspan="2" |1
| rowspan="2" |55  
| rowspan="2" |55  
| rowspan="2" |3
| rowspan="2" |3 || rowspan="2" |200 MP|| rowspan="2" | 14 Seconds
| rowspan="2" |20%
|10%|| rowspan="2" |200 MP|| rowspan="2" | 14 Seconds
|-
|-
|{{PvP}}||437%
|{{PvP}}||437%
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==Total Damage==
==Total Damage==
===Normal===
{{Damage|true|Noah
{{Damage|true|Noah
| dmg = 1149, 246
| dmg = 1149, 246
| pvp_dmg = 437, 93
| pvp_dmg = 437, 93
|hits=3, 55*3
| avg_hits = 2, 16
| avg_hits = 2, 16
| awk_dmg = i*1.2, i*1.1
| awk_dmg = i, i*1.1
| pvp_awk_dmg = i*1.2, i*1.05
| pvp_awk_dmg = i, i*1.05
| heavy = true
| heavy = true
| no_max = true
| awk_alias = Blood Moon's Dream, {{SkillText|BloodMoon}}
| awk_alias = Blood Moon's Dream, {{SkillText|BloodMoon}}
}}
}}
*'''Average''' assumes 2 '''Summoned Tower''' and 16 '''Collapsing Tower''' hits.
*'''Average''' assumes 2 '''Summoned Tower''' and 16 '''Collapsing Tower''' hits.
*Maximum hit count is unattainable, and therefore omitted.
*Maximum hit count is currently unattainable on any given enemy.
<br>
 
==Related Skills==
{{SkillTable|
SecondDejectionPassive1.png; Blood Moon's Dream;
HazyDelusionPassive1.png; Shattered Heart;
HazyDelusionPassive6.png; Polar Night Locked-Trans2;
MorpheusPassive2.png; Phantasm;
}}
<br>
<br>


==Tips and Details==
==Tips and Details==
 
*The blocks will keep falling for 10 seconds until they hit the ground, so this skill's damage may heavily vary depending on the environment it's used in.
*The blocks will keep falling for 10 seconds until they hit the ground, so this skill's damage may heavily vary depending on the environment it's used in.<br><br>
<br>


==Trivia==
==Trivia==
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