Blockbuster: Difference between revisions
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Fixing style/layout errors
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__NOTOC__{{Languages|Blockbuster}} | __NOTOC__{{Languages|Blockbuster}} | ||
{{#ev:youtube|qswl8kN34EA|400|right}} | |||
{| cellpadding="5" | {| cellpadding="5" | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- | |- | ||
! rowspan="2" | Mode !! rowspan="2" | | ! rowspan="2" | Mode !! rowspan="2" | Doodle Party (Magical) | ||
! colspan="2" |Max Hits!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage | ! colspan="2" |Max Hits!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown !! rowspan="2" | Item Usage | ||
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| true | | true | ||
}} | }} | ||
*Average assumes 2 initial hits and full final hits. | |||
*Average assumes 2 initial hits and full final hits. | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
* The initial part deals individual hits per graffiti explosion, while the additional part always outputs the same number if a target gets hit. | |||
* The initial part deals individual hits per graffiti explosion, while the additional part always outputs the same number if a target gets hit. | <br> | ||
==Updates== | ==Updates== |