Fox Fire/ModA: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |- | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
|- | |- | ||
! rowspan="3" | Mode !! colspan=4 | Damage (Physical) !! rowspan="3" | Damage Increase<br>(Per Energy | ! rowspan="3" | Mode !! colspan=4 | Damage (Physical) !! rowspan="3" | Damage Increase<br>(Per Energy) !! colspan="4" | Max Hits !! rowspan="3" | Energy Usage !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | ||
|- | |- | ||
! rowspan="2" | Claw !! rowspan="2" | Fox Fire !! colspan=2 | Blue Flames !! rowspan="2" | Claw | ! rowspan="2" | Claw !! rowspan="2" | Fox Fire !! colspan=2 | Blue Flames !! rowspan="2" | Claw !! colspan="2" | Fox Fire !! rowspan="2" | Blue Flames | ||
! colspan="2" |Fox Fire | |||
! rowspan="2" |Blue Flames | |||
|- | |- | ||
! Damage !! Defense Ignore | ! Damage !! Defense Ignore !! Per Flame !! Flame Count | ||
! | |||
|- | |- | ||
| {{PvE}} || 195% || 203% || 203% || 100% || rowspan="2" | 10% (Max: 40%) || rowspan="2" | 4 || rowspan="2" | | | {{PvE}} || 195% || 203% || 203% || 100% || rowspan="2" | 10% (Max: 40%) || rowspan="2" | 4 || rowspan="2" | 21 || rowspan="2" | 8 || rowspan="2" | 21 || rowspan="2" | 0 ~ 4 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds | ||
|- | |- | ||
| {{PvP}} || 70% || 64% || 64% || 10% | | {{PvP}} || 70% || 64% || 64% || 10% | ||
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== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Ara | ||
| | |||
true|Ara | |||
|dmg=195, 203, 203 | |dmg=195, 203, 203 | ||
|pvp_dmg=70, 64, 64 | |pvp_dmg=70, 64, 64 | ||
|hits=4, 8* | |hits=4, 8*21, 21 | ||
|avg_hits=4, | |avg_hits=4, 60, 10 | ||
|range_max=1.1 | |range_max=1.1 | ||
|range_max_count=4 | |range_max_count=4 | ||
|heavy=true | |heavy=true | ||
}} | |||
*Damage ranges from 0 ~ 4 Energy. | *Damage ranges from 0 ~ 4 Energy. | ||
*Average hits include 4 '''Claw''', 60 '''Fox Fire''' and 10 '''Blue Flames''' hits. | *Average hits include 4 '''Claw''', 60 '''Fox Fire''' and 10 '''Blue Flames''' hits. | ||
<br> | <br> | ||
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== Tips and Details == | == Tips and Details == | ||
*This skill will summon 8 normal flames and 1 blue flame that spin around | *This skill will summon 8 normal flames and 1 blue flame that spin around you, hitting anything in their travel path. As a result, only enemies you can fully overlap can take full damage from this skill. | ||
**The flames will always spawn at the same position and move the same way, regardless of which direction | **The flames will always spawn at the same position and move the same way, regardless of which direction you are facing. | ||
**The flames have a duration of 7 seconds. | **The flames have a duration of 7 seconds. | ||
*The '''Fox Fire''' flames will deal 106 hits on average against a training monkey. | *The '''Fox Fire''' flames will deal 106 hits on average against a training monkey. | ||
*The '''Blue Flames''' will typically hit enemies 3 times on every pass, dealing a total of 15 hits against enemies next to you over the skill's entire duration, resulting in around {{formatnum:{{#expr: 203*15*1.4}}}}% ({{formatnum:{{#expr: 203*15*1.4*1.44}}}}% with the '''Heavy''' trait) damage that ignores an enemy's defense, assuming 4 energy is consumed. | *The '''Blue Flames''' will typically hit enemies 3 times on every pass, dealing a total of 15 hits against enemies next to you over the skill's entire duration, resulting in around {{formatnum:{{#expr: 203*15*1.4}}}}% ({{formatnum:{{#expr: 203*15*1.4*1.44}}}}% with the '''Heavy''' trait) damage that ignores an enemy's defense, assuming 4 energy is consumed. | ||
*Even if this skill | *Even if this skill is used consecutively due to cooldown reduction effects, the summoned flames from the initial cast will not disappear before its duration runs out. | ||
*Unlike other skills, the flames are affected by damage buffs that you receive after the initial cast of this skill. | *Unlike other skills, the flames are affected by damage buffs that you receive after the initial cast of this skill. | ||
<br> | <br> | ||
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! Description | ! Description | ||
|- | |- | ||
|{{#ev:youtube| | | <!--{{#ev:youtube|-|300}}--> | ||
|Between its initial release and the 07/04/2019 KR Patch, '''[Mod] Fox Fire''' was a Special Active skill which functioned identically to its original counterpart except the only debuff it would inflict would be Freeze. | |Between its initial release and the 07/04/2019 KR Patch, '''[Mod] Fox Fire''' was a Special Active skill which functioned identically to its original counterpart except the only debuff it would inflict would be {{se||Freeze}}. | ||
|} | |} | ||
<br> | <br> | ||
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*{{buff|'''Blue Flames''' will ignore defense.}} | *{{buff|'''Blue Flames''' will ignore defense.}} | ||
|- | |- | ||
| 02/29/2024 || | | 02/29/2024 || 03/27/2024 || align="left" colspan=2 | | ||
*{{nerf|'''Fox Fire''' max hits decreased.}} | *{{nerf|'''Fox Fire''' max hits decreased.}} | ||
*{{nerf|'''Blue Flames''' max hits decreased.}} | *{{nerf|'''Blue Flames''' max hits decreased.}} |