Stigma Shot: Difference between revisions
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* The enemy [[Stigma Snipe]] hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks. | * The enemy [[Stigma Snipe]] hits will have decreased speed, will receive additional damage from any hits, and will take higher damage from critical attacks. | ||
* [[Stigma Snipe]] can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow. | * [[Stigma Snipe]] can be used right after Sniping Ranger's >>x to cancel the delay of the second arrow. | ||
* Stigma Snipe can hit up to ''' | * Stigma Snipe can hit up to '''2 Targets'''. | ||
* Cannot be reflected by any skills. | * Cannot be reflected by any skills. | ||
* What the damage formula looks like on a critical hit at level | * [KR Version] What the damage formula looks like on a critical hit at level 11 is: Damage * [1 + (0.5 * 1.40)] * 1.07 | ||
** ''Formula explanation:'' Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier) | ** ''Formula explanation:'' Damage * [1 + (Critical modifier * Stigma Critical modifier)] * (Stigma Overall Damage Modifier) | ||
*** As a result in the example, the damage multiplier on a critical is 1. | *** As a result in the example, the damage multiplier on a critical is 1.819(X) instead of 1.5(X), a 21.26% total damage increase on a critical hit. | ||
* [NA Version] The damage formula on a critical hit for the North American version of Elsword at level 7 is: | |||
** Damage * Critical Multiplier (1.5) * Stigma Critical Multiplier (1.48) * Stigma Damage Multiplier (1.11) | |||
*** The damage multiplier for this on a critical is 2.4642(X) instead of 1.5(X), a 64.28% total damage increase. | |||
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