Panzer Buster: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Panzer Buster
}}
}}
<div style="float: right;">{{Tabber
|NA=
{{Tabber
|Normal=<dfn>{{</dfn>
{{#ev:youtube|jerk6fLUvFw|400}}
<dfn>}}</dfn>
|[Enhanced]=<dfn>{{</dfn>
{{#ev:youtube|2X_yDtNISmI|400}}
<dfn>}}</dfn>
}}
|KR (02/29/2024)=
{{#ev:youtube|YlbrzOJtFII|400|right}}
{{#ev:youtube|YlbrzOJtFII|400|right}}
}}
</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:ArcTSkill2 (Old).png]]
| [[File:ArcTracerSkill2.png]]
| {{SkillType|SA|S}} Launch forward a particle impact cannon. The angle can be adjusted with ↑ ↓ arrow keys while holding the skill key.
| {{SkillType|SA|S}} Shoot Dynamo and use particle energy to hit enemies within a wide area.
|-
|-
|
|
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|-
|-
|
|
| {{SkillText|True|PanzerBuster}}
| {{SkillText|True}}
|}
|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! colspan=2 | DP Usage !! rowspan=2 | Cooldown
|-
! Shock Blast !! Additional Shock Blast !! Shock Blast !! Additional Shock Blast !! Dissolution !! {{DCM}}
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 3796% || rowspan=2 | N/A || rowspan=2 | 1 || rowspan=2 | N/A || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 949%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 3796% || {{formatnum:{{#expr: 3796*.25}}}}% || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 949% || {{formatnum:{{#expr: 949*.25}}}}%
|}
\\KR (02/29/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
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| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| {{PvE}} || -% || rowspan=2 | 19 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 15 Seconds
| {{PvE}} || 1012% || rowspan=2 | 19 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || -%
| {{PvP}} || 404%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
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| {{PvP}} || 485%
| {{PvP}} || 485%
|}
|}
</tabber>
<br>
<br>


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== Total Damage ==
== Total Damage ==
{{DamagePatch
{{Damage|true|Add
|<nowiki>
|dmg=1213
true|Add
|pvp_dmg=485
|dmg=3796, 3796*0.25
|awk_dmg=i*1.15
|pvp_dmg=949, 949*0.25
|pvp_awk_dmg=i*1.15
|hits=1, 2
|hits=19
|awk_dmg=i*1.15, i*1.15
|avg_hits=6
|pvp_awk_dmg=i*1.15, i*1.15
|dmp=3
|dmp=true
}}
</nowiki>
|date=02/28/2024
|dmg=1213, 0
|pvp_dmg=485, 0
|hits=19, 0
|avg_hits=6, 0
|new=
*'''Average''' assumes 6 hits.
*'''Average''' assumes 6 hits.
}}
<br>
<br>


== Tips and Details ==
== Related Skills ==
*Add's invincibility interval during determining the angle can be extended while holding this skill and releasing the laser.
{{SkillTable
**Your aiming angle is +/- 30 degrees.
|
**The move will automatically fire after about 2 seconds and if the player delays the firing, the skill freeze is extended by 2 seconds.
MastermindPassive4.png; Awakened Will: Mastermind;
**The skill will fire immediately if the player changes its firing angle, bypassing the 2 seconds fire delay.
DominatorPassive1.png; Energy Flow;
*The hitbox near the middle of the beam's range is noticably wider than the visual effects may suggest.
DominatorPassive2.png; Control Tower;
}}
<br>
<br>


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*{{buff|Can move quicker after skill cast.}}
*{{buff|Can move quicker after skill cast.}}
|-
|-
| 02/29/2024 || <!-- Approx 03/28/2024--> || colspan=2 align="left" |  
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |  
*Skill features changed.
*Skill features changed.
*Icon changed from [[File:ArcTSkill2 (Old).png|30px]] to [[File:ArcTracerSkill2.png|30px]]
*Icon changed from [[File:ArcTSkill2 (Old).png|30px]] to [[File:ArcTracerSkill2.png|30px]]
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