Burning Punisher/ModA: Difference between revisions
Minor cleanup; changed Total Damage to a simple template (I am confusion), but I've left the previous damage table in case. @v@
(Minor cleanup; changed Total Damage to a simple template (I am confusion), but I've left the previous damage table in case. @v@) |
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|- | |- | ||
| {{Force|DCTrans6.png}} | | {{Force|DCTrans6.png}} | ||
| {{SkillType|SA|B|M}} Indiscriminately fire on nearby enemies. The magic bullets will chase enemies for a short duration. | | {{SkillType|SA|B|M}} Indiscriminately fire on nearby enemies. The magic bullets will chase enemies for a short duration. Magic bullets will leave a [[Phantom Shooter|[Phantom's Mark]]] on the target. | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! rowspan=2 | MP Burn !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Magic Bullet (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Per Bullet !! Bullet Count | ! Per Bullet !! Bullet Count | ||
|- | |- | ||
| {{PvE}} || | | {{PvE}} || 209% || rowspan=2 | 1 MP || rowspan=2 | Number of Enemies + 1 || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| {{PvP}} || | | {{PvP}} || 60% | ||
|} | |} | ||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{Damage|true|Chung | |||
|dmg=209 | |||
{| | |pvp_dmg=60 | ||
|hits=60 | |||
|heavy=true | |||
| | }} | ||
*Assumes single target. | |||
| | |||
<!-- {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
| | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |- | ||
! rowspan=4 | Mode !! colspan=6 | Base | ! rowspan=4 | Mode !! colspan=6 | Base | ||
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| {{PvP}} | | {{PvP}} | ||
| {{formatnum:{{#expr: 60*60}}}}% || {{formatnum:{{#expr: 60*30}}}}% || {{formatnum:{{#expr: 60*30}}}}% || {{formatnum:{{#expr: 60*60*1.44}}}}% || {{formatnum:{{#expr: 60*30*1.44}}}}% || {{formatnum:{{#expr: 60*30*1.44}}}}% | | {{formatnum:{{#expr: 60*60}}}}% || {{formatnum:{{#expr: 60*30}}}}% || {{formatnum:{{#expr: 60*30}}}}% || {{formatnum:{{#expr: 60*60*1.44}}}}% || {{formatnum:{{#expr: 60*30*1.44}}}}% || {{formatnum:{{#expr: 60*30*1.44}}}}% | ||
|} | |} --> | ||
<br> | <br> | ||
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| | | | ||
DCTrans4.png; Awakened Will: Deadly Chaser; | DCTrans4.png; Awakened Will: Deadly Chaser; | ||
}} | }} | ||
<br> | <br> | ||
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*The bullets from this skill cannot be reflected unless it has ricocheted off of an enemy first. | *The bullets from this skill cannot be reflected unless it has ricocheted off of an enemy first. | ||
**Furthermore, reflected bullets do not ricochet/target anyone; instead, simply fire back at whichever angle they were shot. | **Furthermore, reflected bullets do not ricochet/target anyone; instead, simply fire back at whichever angle they were shot. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*After the 2019 Re:Boot update, Chung will perform this skill using his Phantom Shooters instead of his Silver Shooters. | *After the 2019 Re:Boot update, '''Chung''' will perform this skill using his Phantom Shooters instead of his Silver Shooters. | ||
<br> | <br> | ||
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| 11/09/2023 || 12/06/2023 || colspan="2" align="left" | | | 11/09/2023 || 12/06/2023 || colspan="2" align="left" | | ||
*'''Haste''' trait change to '''Critical''' trait. | *'''Haste''' trait change to '''Critical''' trait. | ||
|- | |||
| 03/14/2024 || 03/27/2024 || colspan="2" align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |} | ||
<br> | <br> |