Template:SkillText: Difference between revisions
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| Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard. | | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard. | ||
*When using 2 Dynamo Mutation Point, 10% damage increase. | *When using 2 Dynamo Mutation Point, 10% damage increase. | ||
| | | Supersonic| ModConqueror=Increases 5% damage per Dynamo Mutation Point. | ||
| Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point. | | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point. | ||
| Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point. | | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point. | ||
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| DiveKickBombing = Black Hole feature added when charging forward. | | DiveKickBombing = Black Hole feature added when charging forward. | ||
| Nature'sForce = MP Gain decreased lessened to -10%. | | Nature'sForce = MP Gain decreased lessened to -10%. | ||
| ViolentAttack = | | ViolentAttack = Additional Damage that ignores Defense by 60% (PvP: 6%) for all hits. | ||
| SharpFall = [Shockwave] Damage increased depending on height of the fall. | | SharpFall = [Shockwave] Damage increased depending on height of the fall. | ||
| SlideDoubleKick = MP recovery for failed hit increased to 75%. | | SlideDoubleKick = MP recovery for failed hit increased to 75%. |