Violent Attack: Difference between revisions
m
"Descending Drill Defense Ignore" -> "Defense Ignore"
m (Added Rhythm of Combat to Related Skills) |
ImmortalSage (talk | contribs) m ("Descending Drill Defense Ignore" -> "Defense Ignore") |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | | ! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | Defense Ignore !! colspan="3" | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Upward Kick !! Spin Kick !! Ground Kick !! Upward Kick !! Spin Kick !! Ground Kick | ! Upward Kick !! Spin Kick !! Ground Kick !! Upward Kick !! Spin Kick !! Ground Kick | ||
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|heavy=true | |heavy=true | ||
}} | }} | ||
*'''Average''' assumes 4 ''' | *'''Average''' assumes 4 '''Upward Kick ''', 18 '''Spin Kick''' and 26 '''Ground Kick''' hits. | ||
<br> | <br> | ||