Shine Chase: Difference between revisions
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__NOTOC__{{Languages|Shine Chase}} | __NOTOC__{{Languages|Shine Chase}} | ||
{{#ev:youtube|bppVrACXaA4|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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==Requirements== | ==Requirements== | ||
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
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{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan="2" |Mode !! colspan="2" |Damage (Physical) | ! rowspan="2" |Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits | ||
! colspan="2" |Max Hits | ! rowspan="2" |Cannonball Usage !! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
! rowspan="2" |Cannonball | |||
|- | |- | ||
!Cannonball | ! Cannonball !! Collection of Light !! Cannonball !! Collection of Light<br>(Per Cannonball Hit) | ||
!Collection of Light | |||
!Cannonball | |||
!Collection of Light | |||
|- | |- | ||
| colspan="8" |'''Normal''' | | colspan="8" |'''Normal''' | ||
|- | |- | ||
|{{PvE}}||582% | |{{PvE}}|| 582% || 168% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | ||
|168% | |||
| rowspan="2" | 7 | |||
| rowspan="2" | 0 ~ 6 | |||
| rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | |||
|- | |- | ||
|{{PvP}}||221% | |{{PvP}}||221% || 70% | ||
|70% | |||
|- | |- | ||
| colspan="8" |'''[Enhanced]''' | | colspan="8" |'''[Enhanced]''' | ||
|- | |- | ||
|{{PvE}}||699% | |{{PvE}}||699% || 202% || rowspan="2" | 7 || rowspan="2" | 0 ~ 6 || rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds | ||
|% | |||
| rowspan="2" | 7 | |||
| rowspan="2" | 0 ~ 6 | |||
| rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds | |||
|- | |- | ||
|{{PvP}}||266% | |{{PvP}}||266% || 84% | ||
|% | |||
|} | |} | ||
<br> | <br> | ||
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| dmg = 699, 202 | | dmg = 699, 202 | ||
| pvp_dmg = 266, 84 | | pvp_dmg = 266, 84 | ||
| hits = 7, 6*7 | | hits = 7, 0*7 | ||
|hits_max=7, 6*7 | |||
| avg_hits = 2, 6*2 | | avg_hits = 2, 6*2 | ||
|heavy=true | |||
}} | }} | ||
*Damage ranges from 0~6 cannonballs consumed. | |||
*Average assumes 2 '''Cannonball''' & 12 '''Collection of Light''' hits. | *Average assumes 2 '''Cannonball''' & 12 '''Collection of Light''' hits. | ||
<br> | <br> | ||
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*'''Collection of Light''' will be created for every hit by the '''Cannonball'''. The number of '''Collection of Light''' created is directly proportional to the number of cannonballs consumed. | *'''Collection of Light''' will be created for every hit by the '''Cannonball'''. The number of '''Collection of Light''' created is directly proportional to the number of cannonballs consumed. | ||
**Each '''Collection of Light''' will home onto the closest target and do not pierce. | **Each '''Collection of Light''' will home onto the closest target and do not pierce. | ||
<br> | <br> | ||