White Dwarf/ModA: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->") |
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| {{Force|PalePilgrimSkill7.png}} | | {{Force|PalePilgrimSkill7.png}} | ||
| {{SkillType|SA|B|M}} The final life from the star's last remaining life force shoots forward following the path.<br> | | {{SkillType|SA|B|M}} The final life from the star's last remaining life force shoots forward following the path.<br>Upon casting the skill, accelerate the Special Active Skills of the caster for a set duration and remove debuffs from allies touched by the light. | ||
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==Skill Information== | ==Skill Information== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
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! rowspan=3 | Mode !! rowspan=3 | Exploding Light (Physical) !! colspan=4 | {{se| | ! rowspan=3 | Mode !! rowspan=3 | Exploding Light (Physical) !! colspan=4 | {{se|1115|White Dwarf}} !! rowspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
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! colspan=2 | | ! colspan=2 | Special Active Skill Cooldown Speed Increase !! colspan="2" | Duration | ||
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! Base !! [Blessing of Moonlight - New Moon] !! Base !! [Blessing of Moonlight - Half Moon] | ! Base !! [Blessing of Moonlight - New Moon] !! Base !! [Blessing of Moonlight - Half Moon] | ||
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| {{PvE}} || 693% || 1.2× || 1.3× || rowspan="2" | 3 Seconds || rowspan="2" | 5 Seconds|| rowspan="2" | 12 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | |||
| {{PvE}} || 693% || 1.2× || 1.3× || rowspan="2" | 3 Seconds || rowspan="2" | 5 | |||
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| {{PvP}} || 237% || 1.1× || 1.2× | | {{PvP}} || 237% || 1.1× || 1.2× | ||
|} | |} | ||
<br> | <br> | ||
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**On average, enemies will be hit 6 times as the light passes by them. | **On average, enemies will be hit 6 times as the light passes by them. | ||
*This version trades in damage for range and consistency, making it slightly better for clearing, especially in dungeons with a lot of curves. As with similar skills, the normal version should be swapped in for bosses instead. | *This version trades in damage for range and consistency, making it slightly better for clearing, especially in dungeons with a lot of curves. As with similar skills, the normal version should be swapped in for bosses instead. | ||
*Debuffs will be continuously removed as long as you are within the light. As the light travels rather quickly, it is possible for the debuff to reapply itself as soon as the light zone leaves your current position. | |||
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*{{nerf|Critical Damage Taken Increase decreased.}} | *{{nerf|Critical Damage Taken Increase decreased.}} | ||
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| 04/25/2024 || | | 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | ||
*{{buff|{{se||White Dwarf}} '''Special Active Skill Cooldown Speed Increase''' effect added.}} | *{{buff|{{se|1115|White Dwarf}} '''Special Active Skill Cooldown Speed Increase''' effect added.}} | ||
*{{buff|Added a debuff removal effect for allies within skill range.}} | *{{buff|Added a debuff removal effect for allies within skill range.}} | ||
*{{nerf|{{se|652|White Dwarf||ed}} '''Critical Damage Received Increase''' removed.}} | *{{nerf|{{se|652|White Dwarf||ed}} '''Critical Damage Received Increase''' removed.}} |