Siege Shelling/id: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Siege Shelling}}
{{Languages|Siege Shelling}}
{{DISPLAYTITLE:Siege Shelling}}
<div style="float: right;">{{#ev:youtube|WEVUe4Q-ALU|300}}</div>
<div style="float: right;">{{#ev:youtube|-TBqO-6-Ggk|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SiegeShelling.png]]
| [[Image:SiegeShelling.png]]
| '''[Active]''' Chung berubah memasuki gerakan menyerang. Tombol X: Menyerang Target (Konsumsi 1 Cannon Ball, maksimum serangan 7). Tombol Z: Menghantam dengan Cannon (Skill berakhir)
| {{SkillType|A}} Chung berubah memasuki gerakan menyerang. Menekan tombol X akan menyerang target dengan tembakannya. Menekan tombol Z akan menghantam target dengan Detsroyer.
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|}
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== Requirements ==
== Persyaratan ==
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF;"
|- style="background:#99CCFF;"
! Class             !! Master !! Persyaratan Level !! Penggunaan SP Per Level   
! Job             !! Master !! Syarat Level !! Biaya SP Per Level   
|-
|-
| [[Chung/id|Chung]] || Lv. 20 || 15            || 2                 
| [[Chung/id|Guardian]] || Lv. 20 || 15            || 2                 
|}
|}
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== Informasi Skill  ==
== Informasi Skill  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF"
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! rowspan="3" | Skill Level !! rowspan="3" | Persyaratan Level !! colspan="4" | Damage !! colspan="3" | Jangkauan !! rowspan="3" | Jarak Meningkat<br>(Dari 800) !! rowspan="3" | Peluang tidak<br>menggunakan Cannon Ball !! rowspan="3" | Penggunaan MP !! rowspan="3" | Cooldown
! rowspan="3" | Level<br>Skill !! rowspan="3" | Syarat<br>Level !! colspan="4" | Damage !! colspan="3" | Jangkauan !! rowspan="3" | Jarak Meningkat<br>(Dari 800) !! rowspan="3" | Peluang Tidak<br>Memakai Cannon Ball !! rowspan="3" | Pemakaian MP !! rowspan="3" | Cooldown
|- style="background:#99CCFF"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan="2" | Cannon (Fisik) !! colspan="2" | Cannonball Explosion (Magic) !! rowspan="2" | Ke Atas !! rowspan="2" | Ke Bawah !! rowspan="2" | Lebar
! colspan="2" | Cannon (Fisik) !! colspan="2" | Ledakan (Magic) !! rowspan="2" | Ke Atas !! rowspan="2" | Ke Bawah !! rowspan="2" | Lebar
|- style="background:#99CCFF"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Smash !! Swing !! Awal !! Final
! Hantam !! Ayun !! Awal !! Final
|-
|-
| align="left" | 1 || rowspan="3" | 15 || rowspan="24" | 70% || 100% || 147% || 294% || rowspan="24" | 70° || rowspan="24" | 10° || rowspan="24" | 45° || +0% || 1% || rowspan="24" | 20 MP || rowspan="24" | 5 Detik
| align="left" | 1 || rowspan="3" | 15 || rowspan="24" | 70% || 100% || 147% || 294% || rowspan="24" | 70° || rowspan="24" | 10° || rowspan="24" | 45° || +0% || 1% || rowspan="24" | 20 MP || rowspan="24" | 5 Detik
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== Tips dan Penjelasan Lebih Lengkap ==
== Penjelasan ==
*Pukulan pertama akan mengisi 1 Cannon Ball.
*Pukulan pertama akan mengisi 1 Cannon Ball.
*Selama kamu sedang dalam kondisi Siege Shelling, MP akan berkurang terus menerus.
*Selama kamu sedang dalam kondisi Siege Shelling, MP akan berkurang terus menerus.
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*Setelah skill tree revamp, skill pasif [[Advanced Siege Shelling]] dikombinasikan dengan skill ini, memberikan efek pasif kepada '''Siege Shelling'''.
*Setelah skill tree revamp, skill pasif [[Advanced Siege Shelling]] dikombinasikan dengan skill ini, memberikan efek pasif kepada '''Siege Shelling'''.
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{{ChungSkills/id}}
{{ChungSkills/id}}