Add
"Tracer" | |||||||||||||||
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File:AddPortrait1.png | |||||||||||||||
Nom | Add | ||||||||||||||
Spécialisation | "Tracer" | ||||||||||||||
Arme(s) | Dynamos nasods et redirections d'électricité. | ||||||||||||||
Âge | 16 (base) > 18 (1ère spécialisation) > 19 (2ème spécialisation) | ||||||||||||||
Arbre de classe | Traqueur > Traqueur psychique > Psychopathe Traqueur > Machiavel > Maître de l'IA Traqueur > Inconnu > Inconnu |
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Doubleurs | File:Korean flag1.gif 정재헌 Jeong Jae-heon |
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Date de sortie | File:Korean flag1.gif 19 décembre 2013 25 juin 2014 File:Flag-tw.pngInconnue File:Europeanunion.png 16 Juillet 2014 25 Juin 2014 |
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Statistiques |
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“ | Héhéhé, un résultat satisfaisant !
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” |
Add
Spécialité
Etant vrai dans le concept d'être méchanicien, Add utilise son arme méchanisée; le 'Nasod Dynamo', pour l'aider dans la bataille. Les Dynamos ne sont pas seulement capable de faire des dommages physiques aux cibles, mais sont aussi capables de tirer des rayons d'éléctricités comme moyen d'infliger des dommages magiques. Comme autre alternative, ses dynamos peuvent aussi être configurés pour former un puissant canon électrique. Par le meme moyen, Add est capable de manipuler l'electricite des canons en utilisant ses mains ou en tirant avec ses pieds de puissantes charges electriques. Cela permet a son style d'attaque de facilement changer entre attaques a longues et a courtes distances. Un autre aspect d'Add est que plein de ses compétences ont le concept de 'Magnétisme', ce qui lui permet beaucoup d'attaques qui compensent ses basses valeurs d'HP et sa défenses physique.
Habilité spéciale
Article principal: système de point de dynamo
A la place d'avoir un booster normal, Add a un DP booster systeme. Son systeme DP lui permet d'entrer et sortir du mode booster quand il le veut. Maintenir un atout de compteurs DP et la jauge DP est ce qui rend Add different des autres.
Histoire
Add is a descendant of a family that researched Nasods. His entire family was exterminated after being caught researching the forbidden secrets of the Nasods. He was sold into slavery and while escaping, Add fell into an Ancient Library and became trapped alone. Fortunately, there was a steady supply of food to sustain himself as well as a large number of books about the Nasods. Add spent his time reading them and waited for the day he could escape. With his vast knowledge, Add eventually invented the Nasod Dynamo using the parts from broken down Nasods found inside the library. Using the weapon's power, he escaped from the collapsing library. However, the isolation of being trapped alone for so long left Add insane along with an obsession to find rare Nasod codes. While traveling to look for more Nasod schematics, Add finds that the race no longer exists in the world. The library where Add had lived in distorted time inside, and sent him to a timeline far into the future. Thus, Add originally sought to find a way to get back into the past. That was until he found traces of 'that person' from the corrupted Nasod King.
Quête de spécialisation
Add doit être niveau 15 pour pouvoir obtenir sa première spécialisation.
Traqueur
- Defeat Boss: William on 2-4 twice on any difficulty.
- Defeat Nasod Banthus on 2-3 on hard or higher.
- Talk to the alchemist Echo in Elder.
- Collecter un objet sur les monstres au Château Robo.
After completing the Tracers quest chain, Add can decide between advancing as a traqueur psychique ou un machiavel.
Click job names below to see what must be done after advancing to Tracers.
Traqueur psychique
Machiavel
Arbre de compétences
Compétences | Passifs | Sceau | |||
Niveau 1 | |||||
Niveau 5 | |||||
Niveau 10 | |||||
Niveau 15 | |||||
Niveau 20 |
- Attributs de compétence débloqués au niveau 20.
- Niveau [Fort] débloqué avec la première spécialisation.
Combos
Air Float
By pressing , Add will be able to stand on top of his dynamos, allowing him to stay afloat as long as he wants. MP will be depleted while afloat and the rate at which it depletes will increase over time. While afloat, Add is able to execute a double jump by pressing again.
Courir dans les airs
Unlike the other characters, Add's air dash is different. When Add air dashes, instead going downwards, he will 'fly' forward.
In order to use Air Dash:
By pressing again while 'flying', Add can execute another forward jump, providing more coverage.
Compétences
Spéciales actives
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Actives
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Passives
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Compétence de couple (active)
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Vidéos
Thèmes
Galerie
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Le portrait principal d'Add.
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2ème portrait alternatif d'Add.
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3ème portrait alternatif d'Add avec sa capuche.
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Le skill cut-in d'Add.
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Pose d'Add.
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A Skill Cut-in of a genderbent Add used to celebrate April Fools. Possible Reference: Saori Bajeena of Oreimo
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Genderbent avatar given to players on April fools.
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Rough drafts of Add's April Fools Skill Cut-ins. "Regrettable April fools roughs... still, maid one was work of satisfaction!"
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Attacks outline of Add.
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Concept art of Add's Weapon: Nasod Dynamo.
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Modèle 3D d'Add.
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A teaser poster showing a shadow silhouette of a younger Add trapped in the ancient library.
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Révélation d'Add avant sa sortie.
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Histoire d'Add.
Anecdotes
- Like Elesis, Add is not actually part of the El Search Party. Rather, he follows them in secret to study Eve and find an opportunity to capture her.
- However, in Ancient Waterway, Add accidentally ends up looking like he saved Eve from Conrad. Because of this, he somehow gets to join the party. After joining, Add observes Eve as a member of the party.
- For helping Vanessa of Velder, Add was lent a building which he made into his personal Nasod research laboratory.
- According to dungeon aftermath quotes, Add does not officially confront the El Search Party until after Southern Gate where Eve confronts him in his Nasod research lab in Velder. However, Add was unable to take Eve due to the search party's protection.
- Although the rumors predicted Add to have a last name being Kim, this has been confirmed to be incorrect.
- Unlike the other characters, Add is mentally insane due to witnessing the death of his family and spending his childhood in isolation.
- Shown from his backstory comic and quotes, Add has an obsession with Eve as she is the queen of the Nasods and is also the only sentient one.
- Add chases after Wally after finding traces of Nasods in Wally's Castle. He manages to catch up to Wally during Cargo Airship and saves him after he was thrown off the ship by Raven.
- After Cargo Airship, Add partners up with Wally in order to search for the Altera Core.
- But Add betrays Wally when he finds Eve in the Altera Core. Add spares Wally's life but destroys Wally's escape vehicle before he leaves to track Eve.
- Although, technically it was Wally that betrayed Add first. They were supposed to contact each other when one of them found the Altera Core, but when Add finally arrived at the Altera core, Wally was already there decoding the Core's information.
- But Add betrays Wally when he finds Eve in the Altera Core. Add spares Wally's life but destroys Wally's escape vehicle before he leaves to track Eve.
- It is revealed in his in-game dialogue that Add gave blueprints of the Nasod Inspector to Wally in exchange for the whereabouts of the Nasod Core.
- After Cargo Airship, Add partners up with Wally in order to search for the Altera Core.
- Add holds a grudge against Elsword for destroying the Altera Core that he worked so hard to find.
- Add is the first male character to have naturally higher magical attack rather than physical.
- According to game developers, Add is conceptually designed to be a pair character to Eve, who is the most popular character in Elsword.
- Add has been linked many times, by fans of both the game and the To Aru franchise, to the character Accelerator.
- His voice actor, Jeong Jae-heon, also happens to dub Accelerator in the Korean To Aru Majutsu no Index.
- Add likes sweet foods, especially chocolate.
- Add is afraid of ghosts as seen in his dungeon clear dialogues from Underground Chapel.
- Add loathes getting his clothes dirty.
- Add's birthday is January 2nd.
- Add has AB-Type Blood.