Resurrection (Ara)

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Revision as of 16:00, 4 January 2015 by Boxsnake (talk | contribs) (Text replacement - "[[Self-Protection Fortitude" to "[[Self-defense Spirit")
[Passive] When Ara reaches 0 HP, she will be healed once by a fixed amount plus some extra HP for every spirit energy available. Ara must have a minimum of 3 spirit energy, and all of her spirit power will be consumed.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Yama Raja Lv. 20 50 4 Self-defense Spirit


Skill Information

Skill Level Level Required Fixed HP Regain HP Regain
per Spirit Power
Spirit Energy Cooldown
1 50 4% 0.8% Consumes All
(Minimum: 3)
54 Seconds
2 5% 1% 50 Seconds
3 53 6% 1.2% 46 Seconds
4 57 7% 1.4% 42 Seconds
5 61 8% 1.6% 38 Seconds
6 65 9% 1.8% 34 Seconds
7 69 10% 2% 30 Seconds
8 73 11% 2.2%


Tips and Details

  • Damage from the last killing hit will carry over to the HP regenerated.
    • If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt.
  • This passive can activate if you are killed by El Shard enchanted weapons, but it won't activate from other damage-over-time statuses such as Frostbite or Burning.
  • This passive activates before the user is technically dead, so if you are resurrected while awakened, you'll maintain your awakening.
  • Similar to Flexible Movement, you will not be knocked down if Resurrection activates from a skill that inflicts Stun.


Trivia

  • Resurrection's Chinese name, 回光返照, means Supernatural Power, and is a reference to an old Chinese proverb relating the setting of the sun to supernatural power.
    • It can also mean a momentary recovery of consciousness just before death.


Updates

  • 08/22/2013 KR
    • Fixed problem where the debuff and activation only could be seen by the player
    • Fixed so debuff cool down applies even when using resurrection stone.
    • When the user reached 0 HP, Resurrection will be triggered and the user will fall immediately.
  • 11/07/2013 KR
    • Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).
    • Now the cooldown decreases as you level the skill.
  • 03/13/2014 KR
    • Fixed tool tip error showing shorter cooldown time than intended.
  • 05/15/2014 KR
    • Hp Regain increased.
    • Cooldown increased.