Guided Arrow
From Elwiki
File:Guide Arrow.png |
[Special Active] Shoots three magical arrows that will chase enemies for of seven seconds or until they hit their target. In Awakening Mode, the arrows will penetrate through enemies once but the damage is reduced. |
Requirements
Sniping Ranger |
Skill Information
NA
Skill Lv | Max Hits (Awakening) |
Damage (magical) | MP Usage | Cool Down | |
Non-Awakening | Awakening | ||||
1 | 3 (6) | 368% per stinger | 252% | 200 MP | 10 seconds |
2 | 441% per stinger | 302% | |||
3 | 515% per stinger | 353% | |||
4 | 588% per stinger | 403% | |||
5 (M) | 698% per stinger | 479% |
KR
Skill Lv | Max Hits (Awakening) |
Damage (magical) | Duration | MP Usage | Cool Down | |
Non-Awakening | Awakening | |||||
1 | 3 (6) | 438% per stinger | 336% | 7 Seconds | 225 MP | 10 seconds |
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) |
Skill Note
Increase number of arrows fired by 1 and arrows move 30% faster.
Tips and Details
- The use of skill freeze can delay the opponent into being hit, as Guide Arrow is unaffected by any form of delay.
Trivia
- In Non-awakening, the arrows are green. In Awakening, the arrows become red.