Siege Mode
From Elwiki
File:Siege.PNG |
[Active] Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows.
KR:Rena Kicks her targets at her current spot, making her unable to move. Pressing Z Shoots 2 shots while pressing X shoots 5 shots randomly. (Post 3/29 Patch) |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Rena | Lv1 | 15SP |
N/A | Siege Swift |
Skill Information
NA
Skill Level | |||
1(M) | 158% Magical Damage | Each arrow uses 6 MP |
KR
Skill Level | |||||||
Damage | Number of Shots | MP Usage | Damage | Number of Shots | MP Usage | ||
1 | 154% Magical Damage | 2 Per Round | 21 Mp Per Round | 115% Magical Damage | 5 Per Round | 28 Mp Per Round |
Skill Note
Name: Bow String Maintenance(NA) / Special Treatment of the String(KR)
Description: Increase the speed of the arrows fired in Siege Mode by 10%.
Tips and Details
- All arrows will knock down enemies.
- This skill, combined with the Skill Note and Siege Swift, is the bane of all Stoic mobs and those trapped in Wind Ward.
- A rebalancing patch gave Siege an overheat system; for every consecutive strike, MP consumption increases by 1/3 of the original one. The damage of Siege has also decreased as well.
- No mp regain from direct arrow hits during siege mode. Arrows from back tumbling shot and normal x attack have 5mp regain per hit.