Sharp Fall
From Elwiki
File:SHOCK HO.png |
[Special Active] Rena plummets downwards and stomp on the ground, causing a large radial shock field that Stuns opponents. |
Requirements
Combat Ranger |
Skill Information
NA
Skill Level | Max Hits | Damage (Physical) | MP Usage | Cooldown | |
Fall |
Shockwave | ||||
1 | Fall: ? Shockwave: 1 |
70% | 949% | 200 MP | 10 seconds |
2 | 84% | 1138% | |||
3 | 98% | 1328% | |||
4 | 112% | 1518% | |||
5 (M) | 133% | 2343% | |||
6 | 154% | 2713% | |||
7 | 175% | 3083% |
KR
Skill Lv | Max Hits | ShockField (Physical) | Stun Duration | MP Usage | Cool Down |
1 | Fall: Depends on Opponents Size ShockField: 1 |
3 seconds | 175 MP | 10 seconds | |
2 | |||||
3 | |||||
4 | |||||
5 (M) | 2241% |
Tips and Details
- Sharp Fall is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- This skill can only be activated while airborne.
- Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
- Useful in PvP, but is generally dropping in favor of Crescent Kick in PvE.
- When stun is applied to an enemy with Super Armor, damage will not remove the stun effect like normal.
- This makes it useful in niche scenarios in which your team has no players capable of dealing with enemies that have the Super Armor buff. In combination with Siege, one can quickly and safely take care of even the most dangerous enemy.