Explosion Impact

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Revision as of 08:01, 29 November 2012 by Mornsta (talk | contribs)
[Special Active] Creates a Nasod Whip to damage enemies in its path (the first hit launches, the second catches) then the whip explodes backwards pulling the enemy with it to do multiple damage.


Requirements

Class Master SP Requirement
Code Exotic
Lv5
50 SP

Skill Information

Skill Level Damage Max Hits MP Usage Cooldown
Whip(Physical) Explosion(Magical) Whip Explosion
1 102% 103% 2 23 175MP 10 Seconds
2 122% 123%
3 142% 144%
4 162% 165%
5 (M) 193% 196%
6 223% 226%

Skill Note

Name: Breaking In I(NA) / Easy Start I(KR)

Description: Removes the launch of the initial hit and increases the explosion damage by 10%

Tips and Details

  • Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough or be able to be pulled backwards to receive all hits.
    • One tactic is to use the skill between another player and the mobs - the other player will act as a shield and will keep the mobs within the explosion range.
    • Explosion Impact will rip through mobs that try to shield against you as the explosions occur backwards.
  • The launching may launch enemies onto a higher platform. Such a case will result in minimal explosion damage and should be avoided.
  • Considered one of the best 200 MP skills damage-wise when all explosions hit.
    • To reach Iron Scrap tier, 17/23 explosion hits must occur. This is virtually guaranteed on even small mobs with correct positioning.
      If all explosions hit, the skill will do a hefty 25% more damage than the above.

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