Fantasy Impromptu - 1st Movement
From Elwiki
[Special Active: Tenacity] Shoot at enemies in front of you with heavy firearms. While in Shooting Mode, gain Super Armor and immunity to all disabling status conditions. | |
Switching Skill (Ciel)
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Royal Guard | 30 | Intermediate Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | CP Gain | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Cantabile (Musket) | Accelerando (Gatling) | Cantabile (Musket) | Accelerando (Gatling) | ||||
30 | 79% | 75% | 14 | 25 | 2 CP | 100 MP | 15 Seconds |
[Enhanced] | 95% | 90% |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Cantabile (Musket) | Accelerando (Gatling) | |
30 | 31% | 30% |
[Enhanced] | 37% | 36% |
Skill Traits
Light Fantasy Impromptu - 1st Movement | Evil Fantasy Impromptu - 1st Movement | ||
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Attribute Effect | Details | Attribute Effect | Details |
MP Usage | MP Burn | ||
MP Usage decreased to 80% | 80 MP | Skill will burn 3 MP per hit | -117 MP |
Tips and Details
- [Enhanced] Fantasy Impromptu - 1st Movement can deal up to 3,580% (1,418% in PvP) Magical Damage.
- During this skill, Ciel will have Super Armor. However, due to being unable to turn around or jump during the skill, you are susceptible to attacks from behind.
- To avoid being caught, one can chain the skill into Fantasy Impromptu - 2nd Movement.
- Despite the tooltip stating that you need to press the skill key again to chain into the 2nd Movement, you actually need to press the skill key at least 5 times.
Trivia
- Fantasy Impromptu - 1st Movement and 2nd Movement are movements, a term typically used to refer to segments of symphonies.
- The segments of these skill are also musical terms, such as "cantabile," a musical term indicating that a piece is to be played as if it were being sung.
- Fantasy Impromptu (Fantaisie-Impromptu) is a piece written by Frédéric Chopin.
Updates
- 01/22/2015 KR
- Projectiles cannot be reflected.
- 02/12/2015 KR
- MP Usage decrease to 200 MP.
- Damage increased.
- 02/26/2015 KR
- Accelerando part now affected by Soul Collector's Penetration Increase effect.
- Combination Point gain increased from 3 to 4.
- 09/03/2015 KR
- Tooltip text error fixed.
- 09/24/2015 KR
- MP Usage decreased to 100 MP. Change to MP1 Tier.
- Movement speed while attacking increased.
- Faster firing speed.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Invincibility during skill changed to Super Armor.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- Fixed issue where don't fire bullets sometimes.
- PvE damage increased.
- PvP Cantibile damage decreased.
Alternative Names