Rage Cutter
From Elwiki
[Special Active: Strength] Summon multiple swords from the ground. Summoned swords have a low chance to inflict Bleed debuff to enemies. | |
Vitality Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Infinity Sword | 45 |
Skill Information
PvE
Level Required | Sword Hit (Physical) |
Wound | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Chance | Duration | |||||
45 | 408% | 2% | 5 Seconds | 8 | 200 MP | 15 Seconds |
[Enhanced] | 490% |
PvP
Level Required | Sword Hit (Physical) |
---|---|
45 | 163% |
[Enhanced] | 196% |
Skill Information (KR)
PvE
Level Required | Sword Hit (Physical) |
Wound | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Chance | Duration | |||||
45 | 487% | 2% | 5 Seconds | 8 | 200 MP | 15 Seconds |
[Enhanced] | 584% |
PvP
Level Required | Sword Hit (Physical) |
---|---|
45 | 194% |
[Enhanced] | 233% |
Skill Traits
PvE
Enhanced Rage Cutter | Critical Rage Cutter | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect | Details | |
Sword Hit | Critical Rate | MP Usage | |||
70 | Critical Hit Rate increased to 100% Damage decreased to 80% |
326.4% | 100% | MP Usage increased to 115% Skill will ignore 50% defense (25% defense in PvP) |
230 MP |
[Enhanced] | 392% |
PvP
Enhanced Rage Cutter | |
---|---|
Level Required | Details |
Sword Hit | |
70 | 130.4% |
[Enhanced] | 156.8% |
Tips and Details
- [Enhanced] Rage Cutter can deal up to 3,920% (1,568% in PvP) Physical Damage.
- This skill has a very high vertical range. However, the range of this skill does not match the animation, so although the swords' animation can continue off the user's screen, the damage range is limited to about the top of the screen.
- It is fairly difficult to catch and combo after using Rage Cutter, with Harsh Chaser, Sword Shield, and Mirage Sting being the only effective catchers.
- Contrary to its appearance, it can only be mana broken at the very start of the skill and on the last two hits.
- This skill is best used on Super Armored enemies so you don't disrupt your party members' attacks or use Maelstrom Rage right before the skill to prevent non-Super Armored enemies from being launched.
Updates
- 04/20/2015 KR
- Skill's visual effect changes to follow the hitbox, so the visual effect becomes wider.
- 07/23/2015 KR
- Changed to cause Bleed Debuff.
- 07/30/2015 KR
- Fixed problem where damage was lower than intended.
- 04/27/2017 KR
- Damage decreased.
- 02/22/2018 KR
- Damage increased.
Alternative Names