Energy Absorption

From Elwiki

[Active] Ara makes a giant orb that absorbs spirit power from targets and burns target's MP.

.


Requirements

  • NA
Class Master SP Requirement
Ara
Lv 3
None

|-| KR=

Character Master Level Required SP Cost per Level
Ara Lv. 20 0 2


Skill Information

  • NA
Skill
Level
Damage
(Magical)
Max Spirit Energy MP Depleted MP Cost Cooldown
1 100% +1 7 MP 25 MP 6 Seconds
2 150% 15 MP
3(M) 200% +2 20 MP
4 - 25 MP

|-| KR=

Skill
Level
Required
Level
Damage
(Magical)
Max Hits Max Hit Enemies
(Spirit Energy)
MP Depleted MP Cost Cooldown
Normal Noted
1 0 242% 1 1 -10 MP 30 MP 7 Secs 6 Secs
2 247%
3 253% -11 MP
4 1 258%
5 3 264% -12 MP
6 5 269%
7 7 275% -13 MP
8 9 280%
9 11 286% -14 MP
10 13 291%
11 15 296% 2 -15 MP
12 17 302%
13 19 307% -16 MP
14 21 313%
15 23 318% -17 MP
16 25 324%
17 27 329% -18 MP
18 29 335%
19 31 340% -19 MP
20(M) 33 345%
21 - 351% 3 -20 MP
22 - 356% -21 MP
23 - 362%
24 - 367%
25 - 373%


Skill Note

Size difference.

Name: Flowing spearmanship (끝 없는 갈망 2)

Description: Absorb sphere's radius increased by 30%. Cooldown time reduced by 1 second.




Tips and Details

  • At Lv.3, it will gain two spirit orbs as long as it hits more than one enemy.
  • Hitting Doors at the end of a segment in a dungeon, Ara will gain 2 orbs when skill is on (KR Ver.) Level 11.
  • Lagg issues when using this skill surprisingly at the enemy in the field areas causing Ara to may not gain 1-2 orbs.