Heart of Behemoth

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Heart of Behemoth

After saving the wind priestess Anudran, the El-team pursuit Karis, who have escaped deeper into the behemoth. Upon reaching the core of the behemoth, they face Karis true form.

Map Layout

Miniboss : Incubus : Include

Moves

Miniboss : Slayer : Anood

A cross breed of Waldo and Karis succubus magic.

Moves

Miniboss : Succubus : Erilot

Moves

Miniboss : Fierce Waldomination

A brownish looking Waldo.

Moves

Boss : Enraged Karis

Moves

Void Blast: Fires a simple void ball toward the ground that explodes upon impact.

  • This is her main attack while her health is high.

Tentacle Summoning: Summons 4 large tentacles to protect the core.
Mob Summoning: Summons 2~4 miniature Waldo-like creatures to attack the players which are grown from pods in the ground.

  • The spawning pods can be destroyed before they finish maturing but the pods possess very high HP making this diffcult.

Homing Void Balls: Creates 6 homing void balls and launches them towards the players.
Aerial Detonations: Multiple explosions occur in the air, deals enormous damage to anyone caught in it.

  • Once a player has been struck by any of these; they will continue to explode many more times, juggling the players across the map.
  • Mana breaking is strongly suggested if being hit is unavoidable but must be done after the secondary explosions start, otherwise they will all hit at once after the invincibility frames from mana break end.

Retract Core (~28 bars): The core retracts to beneath the ground becoming invincible and Karis covers herself with her wings. Two towers of flesh sprout out and release mobs.

  • Karis will become more aggressive after this.
  • Karis will typically spend this period guarding herself with her wings and not attack but will sometimes resume attacking immediately.
  • The towers must be destroyed before the core will reappear.

Retract Core (~15 bars): The core retracts to beneath the ground becoming invincible. Four towers of flesh sprout out and release mobs.

  • Karis will become more aggressive after this.
  • Karis will typically spend this period guarding herself with her wings and not attack but will sometimes resume attacking immediately.
  • The towers must be destroyed before the core will reappear.

Berserk (~11 bars): The columns of flesh will shoot out the ground but the core will not retract. Karis will continuously attack, often using multiple skills at the same time.

  • Karis will become more aggressive after this.

Unknown Skill Name: Summons 6 giant scythes to strike the stage which erupt fountains of dark energy launching players hit upwards.

  • Usage of this attack will be signaled with an onscreen danger warning.
  • She tends to use her aerial explosions skill immediately after to continue her attack on anyone launched up by this attack.

Unknown Skill Name: Summons a very heavy shower of void balls centering over her core, deals enormous damage at the center.

  • Usage of this attack will be signaled with an onscreen danger warning.
  • She will tend to use this more as her health drops, especially after whenever she retracts the core.

Information

  • Has roughly 20 million HP spread across 40 lifebars on Very Hard

Strategy

Videos

Deadly Chaser Run
Sakra Devanam Run
Party Run

Gallery

Trivia

  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous