Module:Damage
From Elwiki
Documentation for this module may be created at Module:Damage/doc
local getArgs = require('Module:Arguments').getArgs
local p = {}
function string.starts(String,Start)
return string.sub(String,1,string.len(Start))==Start
end
function spairs(t)
local keys = {}
for k in pairs(t) do keys[#keys+1] = k end
table.sort(keys)
local i = 0
return function()
i = i + 1
if keys[i] then
return keys[i], t[keys[i]]
end
end
end
function var(name, dmg)
return '{{#vardefine:'..name..'|'..dmg..'}}'
end
function p.list(frame)
local args = getArgs(frame)
function inArgs(key)
if args[key] ~= nil then
return true
end
end
function inArgsStarts(key)
for k,v in spairs(args) do
if string.starts(k, key) then
return true
end
end
end
function heavy(dmg)
return dmg * 1.44
end
function empowered(dmg)
if args.empowered == 'true' then
return dmg * 1.2
else
return dmg * args.empowered
end
end
function enhanced(dmg)
return dmg * 0.8
end
local fvals = {}
local vars = {}
function getTotal(arg, dmg, hits, fval)
local i = 1
fvals[fval] = 0
for k,v in spairs(args) do
if string.starts(k, arg) then
fvals[fval] = fvals[fval] + args[dmg .. i] * args[hits .. i]
i = i + 1
end
end
end
for k,v in spairs(args) do
-- dosomething
end
-- total/avg
getTotal('dmg', 'dmg', 'hits', 'total')
table.insert(vars, var('total_damage', fvals.total))
if inArgsStarts('avg_hits') then
getTotal('avg_hits', 'dmg', 'avg_hits', 'average')
table.insert(vars, var('average_damage', fvals.average))
end
-- traits
if inArgs('useful_penalty') then
getTotal('hits_useful', 'dmg', 'hits_useful', 'total_useful')
table.insert(vars, var('total_damage_useful', fvals.total_useful * args.useful_penalty))
end
local traits = {
heavy = 1.44,
empowered = 1.2,
enhanced = 0.8
}
for k,v in spairs(fvals) do
for kt,vt in spairs(traits) do
if inArgs(kt) then
local out = ''
if kt == 'heavy' then
out = heavy(v)
elseif kt == 'empowered' then
out = empowered(v)
elseif kt == 'enhanced' then
out = enhanced(v)
end
table.insert(vars, var(k..'_damage_'..kt, out))
end
end
end
-- if inArgs('heavy') then
-- table.insert(vars, var('total_damage_heavy', heavy(fvals.total)))
-- end
-- if inArgs('empowered') then
-- table.insert(vars, var('total_damage_empowered', emp(fvals.total)))
-- end
-- if inArgs('enhanced') then
-- table.insert(vars, var('total_damage_enhanced', enh(fvals.total)))
-- end
return frame:preprocess(table.concat(vars))
end
return p