Story/Lithia Chapter 1

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Lithia 1:Start of the Case


[Lithia] Chapter 1: Start of the Case

[Village] Back to the Beginning
{{
Quest Acceptance Prerequisites Objectives
  • No requirements needed
Description

Beyond the Rift of Time and Space, Void Dimension.
Lithia calms down hearing a familiar voice in the rift between the rift and start thinking about how she ended up where she is.

Quest Completion Dialogue
  • [Rift, Void Dimension]
  • Lithia: .......
  • Lithia: (Sigh, back here again. If only I can figure out how much time has passed... Then it would be somewhat bearable...)
  • Rift: ... Wow, you definitely pulled a big one again. So? Are you going to finish the story?
  • Lithia: I don't know if I can keep doing this.
  • Rift: Ah... How are you feeling right now?
  • Lithia: A bit dazed... and kinda sick of talking to the voice in my head that I conjured from meory.
  • Lithia: I need to get out of here, or I won't even remember who I am.
  • Rift: It's going to be fine. Hang on, just a while longer.
  • Rift: Come on, let's start from the beginning. Refresh your memory.
  • Rift: Remember where you went, the people you've met, and think about what happened.
  • Lithia: ...Yeah.
  • Lithia: (That's right. I cannot forget. Joy... Felix... My friends... Who I am, and my wrongful past.)
  • Lithia: ...... Ok, I'm ready. Let's start from the beginning.
  • Rift: You've left off when you were leaving the capital of the Ancient Kingdom. Where did you go next?
  • Lithia: I went south, past Lanox and Sander.
  • Lithia: I met a good friend there... and solved a troublesome case.
  • Lithia: Or... Maybe I should say, it was the start of THE case.
  • Lithia: Either way, it doesn't really matter.
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Ariel] Elrios Nutritious Bread x20 N/A
ED 0 [Ariel] Elrios Fruit Juice x20 N/A
EP 0 N/A N/A
AP 0
}}
[Village] Start of the Case
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Back to the Beginning story quest
Description

Lithia meets a friend in Sander on the way to report her completed mission.

Quest Completion Dialogue
  • [Fluone, Sander Village Market]
  • Lithia: Yawn... Ah. I'm tired. Agh...!
  • (Crack!)
  • Lithia: Ack! Ow... my joints... I guess I've overdone it this time.
  • Lithia: Maybe I should have stopped by Lanox... But I didn't want to stay somewhere with unpleasant rumors...
  • Lithia: Oof! Well, now that I'm in Sander, I'll stock up on supplies and scope out the area.
  • Accessory Merchant: Get your curse resistance necklace here! Get one now and feel safe later!
  • Lithia: (Hm. This accessory looks fancy. Someone with an untrained eye might think it's an actual gem instead of a cheap wind stone knockoff.)
  • Perfume Merchant: Spray away the demons with this perfume! It will chase away demons, ghosts, and other undesirable creatures!
  • Lithia: (Wow, a pesticide for demons! If only it worked.)
  • Lithia: (Haha, this is fun. You can learn a lot about what's going on in the world from what's being sold at the market.)
  • Lithia: (More protection charms and amulets popped up since the Demon Invasion... It seems they're still as popular as ever.)
  • Mathi: Are you sure, Your Highness? This request may delay our plans...
  • Lithia: Huh? That voice...
  • Mathi: Ah, sorry. I keep forgetting not to call you that.
  • Lithia: (Is that Mathi? What is he doing in Sander? Last I heard he was in Velder...)
  • ???: Huhu, our destination is not going anywhere.
  • ???: Besides, if they are seeking help from passing adventurers like us, it must be something urgent.
  • Mathi: But the Festival is right around the corner. Shouldn't we arrive early in case something happens?
  • ???: I'd rather not arrive early.
  • Mathi: Well, in that case... Alright, I'll make sure to finish early.
  • ???: ... Go do your thing. I'll look around some more before heading back to our rooms.
  • Lithia: (Who is that? She doesn't look like a magician...)
  • (SNEAK SNEAK)
  • (SLAP!)
  • Mathi: Waa?!
  • Lithia: My wittle Mathi! Good to see you again.
  • Mathi: You scared me...! What are you doing here?
  • Lithia: Isn't it obvious? I'm just swinging by after my last gig. You know I'm always traveling.
  • Lithia: The real question is, what are you doing here. I thought you were working in Velder!
  • Mathi: Ah, well... I quit.
  • Lithia: You quit?
  • Mathi: Yeah...
  • Lithia: You... quit? Even though they're still working on restoring the capital and patients are pouring in from all sides?
  • Mathi: Mmhm...
  • Lithia: Uh huh...
  • Mathi: .......
  • Lithia: I see... Well! I suppose the work there can get overwhelming. You should take this opportunity to rest. Though... you look like you're doing fine.
  • Mathi: ... What do you mean by that?
  • Lithia: I did see your girlfriend...
  • Mathi: Were you watching me?! It's not what you think!
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
[Village] Childhood Friend
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Start of the Case story quest
Description

Realizing how interesting the situation is, Lithia decides to watch how everything onfolds.

Quest Completion Dialogue
  • Lithia: [His name is Mathi. It's a nickname. He doesn't like his full name, so he goes by Mathi.]
  • Lithia: [I've been close to him since we were little. He even knows that Felix is a demon, and that's a secret you only tell your closest friends.]
  • Lithia: [Not only that... He was there at my lowest... when I stole Joy's research and opened 'the Rift'.]
  • Lithia: [He seems to think it was his fault, because he coddles me in occasion.]
  • Mathi: Sigh... You haven't changed one bit. And...
  • Mathi: ... What is up with your staff?
  • Lithia: Problem?
  • Mathi: Can you even call that a staff anymore? People won't think you're a mage.
  • Lithia: What do you mean? This is as functional as it gets!
  • Mathi: ... And that distinctive sheen in the metal...
  • Lithia: Hehehe.
  • Mathi: Don't tell me you're using Nasod parts....
  • Lithia: Hm, hm, hm!
  • Mathi: Seriously?! What were you thinking? Do you want to get arrested and live in a dungeon cell for the rest of your life?
  • Lithia: Relax! What's the big deal? It's not like I'm rebuilding the Nasods and planning world domination.
  • Lithia: I only wanted to make use of poor abandoned equipment.
  • Mathi: By taking apart forbidden Nasod parts? Sigh...
  • Mathi: ... Yeah, nice knowing you, let's pretend we've never met. I want to keep living my life as a upstanding citizen, thank you very much.
  • Lithia: Aw, don't be like that. I thought we were best mates! Womb to tomb!
  • Lithia: Once an accomplice, always an accomplice! 'Til the end of the line and all of that! Hm?
  • Mathi: I'd rather not be jail mates!
  • Lithia: Hahaha! I'm kidding! How can I resist when you react like that every single time!
  • Lithia: Anyway, you look like you're up to something fun. Can I join?
  • Mathi: Hm... I feel like nothing ever went smoothly when you were invovled...
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
[Village] Sander's Ancient Ruins
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Childhood Friend story quest
Description

Sander's chief, Emirate wants them to investigate the ancient ruins found near the village to stop the rumors.

Quest Completion Dialogue
  • Lithia: W, wh, ww what did you say?! Di, dddid you say ruins?!!
  • Lithia: Me! Leave it to me! I can guarantee there's no one better at this kinda stuff than me, Lithia Beryl!
  • Mathi: Calm down. We didn't even get all the details yet.
  • Mathi: Sigh... I apologize in her stead. No, I don't know her, don't ask me how I know, but she gets excited like this sometimes.
  • Emirate: Hahaha! Don't worry about it. It's good that she's enthusiastic.
  • Mathi: First... There are few things I'd like to check. You are aware of the inherent risk from investigating ruins?
  • Mathi: It'll be ideal if the area is some kind of archaic site with historical significance...
  • Mathi: But if it's a ritualistic place of some sort, or a seal... It's going to be tricky.
  • Emirate: Yes, who knows what kind of curses or traps await. Mm... It's causing headaches on our end as well. That's why we'd like to have it taken care of as soon as possible.
  • Mathi: Is there any particular reason why you want to hurry? Perhaps something like a missing person case...
  • Emirate: Ah, nothing serious like that. It's not the problem with the ruins, but rather an external problem.
  • Emirate: Where should I even begin... You know how dangerous the world has become. Especially since the Demon Invasion.
  • Emirate: Of course, Sander was also impacted, but it's nothing compared to what Senace, Velder, or even the Northern Empire suffered...
  • Mathi: Yes, it's a painful subject for all of us...
  • Mathi: But what does that have anything to do with the ruins?
  • Lithia: Tsk, tsk, tsk. Don't you get it, Matthias? The uncertainty is spreading like a plaque.
  • Mathi: Don't call me that. And could you clarify? What do you mean??
  • Lithia: It's more than obvious. There's probably a rumor going around that the ruins are somehow connected to demons.
  • Emirate: Got it in one. More specifically, there's a rumor going around that demons will come out of the ruins and destroy Sander.
  • Mathi: Oh....
  • Emirate: And the Wind El... Hm, actually that doesn't matter right now.
  • Emirate: In any case, more and more merchants are leaving, or getting ready to leave the village due to the rumor.
  • Lithia: Tsk, I guess they don't know any better. People think demons pop out of nothing, like divine punishment or something.
  • Lithia: I understand. You want to investigate the ruins to make sure, without a doubt, that demons have nothing to do with them.
  • Emirate: Yes. Of course, we're doing the best we can to prevent people from wandering into the ruins, but it hasn't been that effective in preventing the rumors.
  • (SLAM!)
  • Lithia: Yes! That feeling of uncertainty! If you don't resolve it soon, who knows what terrible things will happen!
  • Mathi: Goddess! Did you have to slam the table like that?
  • Lithia: -We live in an era of tragedies. Every day, those who live in Elrios are slowly, but surely, drowned by the tides of uncertainty and fear.
  • Lithia: Ah... As a true intellect, and a future leader of knowledge, I, elite magician Lithia Beryl, feel great responsibility for the current predicament.
  • Lithia: Thought I may be an insignificant force in the vast universe, if my meager power can serve as a beacon of hope for Sander, and perhaps even Elrios, I will gladly! Give it all that I've got to serve!
  • Emirate: Oh! How inspiring!
  • Mathi: Smooth, very smooth.
  • Mathi: Why are you so obsessed with the ruins? I thought you were busy with some other work?
  • Lithia: Of course I'm busy. But this is first dibs in ruins investigation. A jackpot!
  • Mathi: Don't be so tactless. Really? A jackpot?
  • Lithia: Don't focus on the semantics! What's important is that opportunities like this are far and few between.
  • Lithia: Elder! A commission like this, that directly impacts the peace and well-being of Sander, surely requires a handsome reward? Including additional compensation for risk?
  • Emirate: Yes, of course.
  • Lithia: Alright! Even with Mathi, that's two people. If we split the fee between the two of us... Huhu, huhuhuhu!
  • Lithia: Haha. I definitely did not expect today to turn out like this! Fortune, here I come! Hahaha!
  • Mathi: ... Mr. Emirate, are you sure you want her help? I don't think it's a good idea.
  • Mathi: You shouldn't allow anyone to enter the ruins without proper verification. It's included in the official ruins management regulation...
  • Lithia: ... An exception will be made for trespassing when the necessity of immediate action can be demonstrated on the account of the existence, or immanency of dangers occuring as a direct result of the existence of the ruins!
  • Mathi: Ugh, how did you even know that particular clause...!
  • Lithia: All you Landars are the same. You don't own every historic site, you know.
  • Mathi: It's for safety! Because people like you get lured by promises of treasure and act recklessly!
  • Emirate: Come now, there's no reason to fight. I think the two of you will complement each other nicely.
  • Emirate: A great magician who doesn't fear danger.
  • Lithia: Hoho! You flatter me!
  • Emirate: And though not as experienced in investigating ruins... The youngest healer endorsed by the Landar family.
  • Mathi: Ugh... I wouldn't put it like that. I was just there as support for post-war restoration...
  • Emirate: Haha! You'll be fine. And no pressure with this request, either.
  • Emirate: You don't even have to go in deeply. Just a quick look to see if there's anything odd or dangerous is good neough.
  • Mathi: Hm... A preliminary investigation does sound like less pressure and it shouldn't take too long...
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 Adventure Bag x1 N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Entering the Ruins 1
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] Sander's Ancient Ruins story quest
Description

Lithia and Mathi step foot inside the secretive ruins half submerged in sand.

Quest Completion Dialogue
  • [The Outskirts of Sander, Ruins Buried in Sand]
  • (STEP, STEP, STEP...)
  • Lithia: Hmm, haa. Smells like settled dust. That's a good sign. Mmhm!
  • Mathi: Cough, you shouldn't breathe in these stuff. It's bad for you.
  • Lithia: Oh, Mathi. How can it be bad when it smells like money!
  • Mathi: Don't forget! We're only here for a BRIEF preliminary investigation.
  • (STEP, STEP, STEP...)
  • (VRRR...)
  • Lithia: Hm?! Was that...?
  • Mathi: ... Whoa, there's a magical barrier installed.
  • Lithia: Ooooh! All the treasures must still be intact if the defense mechanism is still functioning properly!
  • Lithia: Huhu... I wonder what kind of goodies there are.
  • Mathi: Hold on. ... ... ... It's not a curse. I think it was installed to prevent people from entering.
  • Lithia: But we made it in just fine. Maybe something went wrong with the magic with how much time has passed.
  • Mathi: No, I think it's still functioning as intended... We must somehow meet the criteria.
  • Lithia: Criteria? What criteria?
  • Mathi: Who knows. But anyone who doesn't meet them won't be able to pass this barrier.
  • Mathi: What do we have in common? The only thing I can think of is that we're of similar age... and that we're magicians.
  • Lithia: (Magician... If that's the criteria, then the purpose of the ruins is kind of suspicious...)
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Entering the Ruins 2
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Entering the Ruins 1 story quest
Description

Lithia and Mathi encounter traps set up in the ruins.

Quest Completion Dialogue
  • (SCRIBBLE, SCRIBBLE...)
  • Mathi: Entered the barrier at the entrance. Criteria, unknown... Any sign of recent entry cannot be found...
  • Lithia: Stop right there, my faithful wittle Mathi!
  • Lithia: Doth thou not seeth the long vertical passage way! If mine suspicions be true, 'tis likely to be a trap!
  • Lithia: If thou value thy life, thou shall proceed with utmost caution!
  • Mathi: I get it, you can drop the weird act now.
  • Lithia: You don't believe me? Watch.
  • (CLICK)
  • (SWISH!)
  • Mathi: Ack!?
  • Mathi: There was a pressure plate on the floor? How did you know?
  • Lithia: Just a hunch. A long path forces certain kind of action. You need to either take the path, or go around it.
  • Lithia: That's why you set a trap somewhere like this to present a real threat for trespassers. It's been like this everywhere I go!
  • Mathi: Ugh... Thanks for the warning. I'll make a not of that as well. The passage near the entrance... trap...
  • Lithia: I'll lead the way, baby Lathi! Follow my lead!
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Going Through the Traps
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Entering the Ruins 2 story quest
Description

The location of the traps is not the only thing Lithia's sharp senses picked up.

Quest Completion Dialogue
  • Lithia: Alright. Arrived safely at the end of the passage way! Easy, right?
  • Mathi: Yeah. I was surprised when the arrow trap was first activated, but considering the location, it was pretty easy to avoid them.
  • Mathi: Maybe they thought with the barrier, a trap is not as important.
  • Lithia: Mmhm! You're learning.
  • Mathi: Learning what?
  • Lithia: I've given you special lesson, as you need to stand on your own feet. Ahh, usually I'll charge for information like this.
  • Mathi: Stand on my own feet? What do you mean?
  • Lithia: Didn't you get kicked out of the Landar family?
  • Mathi: Wh, wh, what?! How did you...!
  • Mathi: Th, that's not true!
  • Lithia: No, from your response, I believe I'm spot on. I thought it was strange that you were here instead of Velder.
  • Lithia: What's the reason anyway? For being kicked out.
  • Mathi: I'm not kicked out... Yet.
  • Lithia: You mean you'll be kicked out soon. Tsk, tsk... you should really take this as an opportunity to be more independent.
  • Mathi: .......
  • Lithia: You learn way more when you are responsible for yourself. It doesn't even compare to when you're within the protection of your family.
  • Lithia: But seriously, what did you do that god you kicked out? Is it something major?
  • Mathi: .......
  • Lithia: Huh? Are you... crying?
  • Mathi: .......
  • Lithia: Ah... Um....
  • Lithia: Come on! Let's get going! We can show them what you're made of.
  • Lithia: How bad could it be? I bet they're making a big fuss about nothing.
  • Lithia: Now, let's find something so amazing, that even the Landars would fall on their butts.
  • Lithia: Make those snobby Landars say 'We're sorry, oh great Mathi! We absolutely take back banishing you!'
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Ariel] Elrios Nutritious Bread x20 N/A
ED 0 [Ariel] Elrios Fruit Juice x20 N/A
EP 0 N/A N/A
AP 0
}}
Investigating the Ruins 1
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Going Through the Traps story quest
Description

To cheer up Mathi, Lithia tries to lead his focus to investigating the ruins.

Quest Acceptance Dialogue
  • Mathi: .......
  • Lithia: (He's really down. Maybe I shouldn't have put my foot in my mouth...)
  • Lithia: (But being kicked from the family? What happened in Velder?)
  • Mathi: .......
  • Lithia: Oh, oooh? Hey, Mathi. Check it out. Wow! There's a mural on the wall!
  • Lithia: Amazing! I wonder what it stands for? Come on. Explain it to me. I know you're good at this stuff.
  • Lithia: Hurry, hurry!
  • Mathi: ...Um, I think that's the El. The Primal El bestowed by the Goddess.
  • Lithia: (I wonder if the pieces fallen on the ground are also related to the legends on the El.)
  • Mathi: The Goddess has bestowed her blessing upon the wild barren land, and thus life began to form... There you go. This must be the chronology of the El.
  • Lithia: (I guess he feels a bit better now.)
  • Lithia: Let's move closer to get a better look.
Quest Completion Dialogue

  • Mathi: The Goddess bestowed the El, and Elrios greatly flourished... But the greed of mankind led to the overloading of the El and endangering the world...
  • Mathi: Wow... Could this be... The lost Wind Temple? If that's the case, this is an incredible discovery.
  • Lithia: Ah... I don't like temples. Sure they have great historic value, but I feel kinda bad selling things taken from a temple...
  • Lithia: Is there any other possibility? It could be the tomb of some wealthy merchant.
  • Mathi: Wow.
  • Lithia: Hear me out. You know Sander's history.
  • Lithia: A barren land, the Behemoth raging, and the Wind El going missing... You could say it suffered through a dark age.
  • Lithia: The rumors of the Wind El being hidden nearby led to frequent disputes between villages and bandits raiding.
  • Mathi: You know the saying, the desert wind carries the scent of blood...
  • Lithia: So my thought it that the Wind Temple was destroyed ages ago, which is why they had to build the modern one in its stead. What do you think?
  • Mathi: Do you want my honest opinion?
  • Lithia: No, don't tell me. Let's look at the next section.
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 27,275 N/A N/A
ED 100 N/A N/A
EP 0 N/A N/A
AP 0
}}
Investigating the Ruins 2
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Investigating the Ruins 1 story quest
Description

The mural in the ruins was that of the El and the El Lady.

Quest Acceptance Dialogue

  • Mathi: Next... records the appearance of the first El Lady up until the El Explosion.
  • Mathi: To take care of the El weakened from the Nasod War, the Goddess has appointed a human girl as her messenger to attend the El...
  • Mathi: That is... the El Lady.
  • Lithia: I personally believe that the story of the El Lady was greatly exaggerated, and she was an ordinary priestess or a clan that took care of the El.
  • Mathi: Why do you think that?
  • Lithia: I mean... The selection process is kind of strange, isn't it? A girl is selected as the El Lady through some revelation?
  • Lithia: Say, I was selected as the El Lady.
  • Mathi: What a terrifying tragedy.
  • Lithia: What your mouth.
  • Lithia: Anyway, I'm just saying that if we take the legend as face value, the system has too many holes and is absolutely unfair.
  • Lithia: What if the candidate says 'I don't want to become the El Lady!' and run away from her duties?
  • Lithia: If she dies from an unexpected accident? According to legends, the El Lady cannot even be replaced by anyone.
  • Mathi: That's why I think the El Lady was a position given to children of influential people.
  • Mathi: That's an interesting interpretation. I suppose legends are usually exaggerated to some extent.
  • Mathi: But there are records of El Ladies who were commoners by birth. How do you explain that?
  • Lithia: Aw, come on. I don't have to spell it out, right? They probably made up stories about being from a middle-class family and all that because they didn't want to make it too obvious that they're all in it together.
  • Mathi: I take back anything positive I said. That's full on conspiracy.
  • Lithia: What's the stuff below the mural?
  • Mathi: It says the Sun Master felt sorry for the El Lady and kidnapped her, which caused the El to explode.
  • Lithia: I don't think the absence of one person actually caused the El to explode, but if it's true, what a world we live in.
  • Lithia: If this is the result of fighting against your destiny... I really don't like the story at all.
Quest Completion Dialogue

  • Lithia: I think I know what this is saying...
  • Mathi: After the El Explosion, war and dispute broke out to claim ownership of the El.
  • Mathi: As the El became weaker, magicians also became weaker, and many monsters began to appear.
  • Mathi: The decline of civilization and anguishing people...
  • Lithia: That's not fair. If the El Explosion is divine punishment, are we just born with sin as descendants without even a chance to prove ourselves?
  • Mathi: I don't think it's reasonable to apply human logic to the divine.
  • Lithia: Yeah, yeah, I get it. Stirring up an ant's nest doesn't have to mean anything.
  • Lithia: But it's a disaster for the ants.
  • Lithia: Plus, from the mural, it seems like the reason why monsters appeared was divine punishment due to the El disappearing.
  • Lithia: Some people might even connect the El Explosion to the Demon Invasion.
  • Mathi: They might.
  • Lithia: But we know that's not the case. Felix was not some monster created to punish us.
  • Mathi: ... Yeah.
  • Lithia: I think that's not fair. Well, who knows what gods actually think.
  • Lithia: ... The Large El. It's restored now. After Elrios suffered from the Demon Invasion.
  • Lithia: It makes me wonder sometimes. Is it a symbol of forgiveness that the gods promised? Or is it a pure human achievement.
  • Mathi: What do you think?
  • Lithia: Me? I don't know...
  • Lithia: I think it's the latter... But I hope it's the former.
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 28,975 N/A N/A
ED 800 N/A N/A
EP 0 N/A N/A
AP 0
}}
Hidden Room
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Investigating the Ruins 2 story quest
Description

Deep inside the ruins, a hidden room is revealed.

Quest Completion Dialogue
  • Mathi: A hidden room at a place like this...
  • Lithia: That's what I'm talking about! I knew there had to be something!
  • Lithia: A magic barrier and a secret passage disguised as a wall... This has to be a tomb for some wealthy merchant!
  • Lithia: He must have hired magicians to install barriers and traps to protect mountains of treasure and reics!
  • Lithia: Gold, jewels, relics! What ever you are, come to mama! Heheheh! Heheheheheh!
  • Mathi: This is no time to laugh! Say it is a tomb for some wealthy merchant.
  • Mathi: That means there could be something dangerous right ahead to stop the tomb raiders.
  • Mathi: Even if you do manage to find something, it's probably cursed. I know someone in the family who carelessly touched an ancient artifact...
  • Lithia: Oh? Is this the same idiot who fell for the tried and true 'mana amplifier' trick?
  • Mathi: I, I was young back then! How long are you planning on bringing it up?
  • Mathi: Anyway, it's too dangerous! Let's go back. We did enough investigation.
  • ???: (Ugh, uugh, uuuh...)
  • Lithia: Huh? Do you hear something?
  • Mathi: Stop trying to change the subject
  • ???: (Uugh, ahh, uh, ugggh...)
  • Lithia: No, really... It sounds like... crying?
  • Mathi: ...! You're right. Did someone come in before us?
  • ???: (Ahhh... Uugh...)
  • Mathi: Did they get harmed by the traps? Maybe they're injured... We need to find them right now!
  • (TAP TAP TAP TAP)
  • Lithia: D, didn't he say we should go back? He doesn't even act scared...
  • Lithia: W, wait! The treasures are mine so don't even think about touching them!
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 30,575 N/A N/A
ED 2,200 N/A N/A
EP 0 N/A N/A
AP 0
}}
Sprouting Hope
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Hidden Room story quest
Description

Following the sound of crying, they encounter a sealed coffin.

Quest Completion Dialogue
  • Lithia: Where is this...?
  • (... ... ...)
  • Mathi: It's bright in here... There must be magic that burns forever. And that covered coffin inside...
  • Lithia: -
  • ???: (Uuh, Ugh... Uugh.)
  • Mathi: Something... is wailing from inside the coffin.
  • (SHOVE)
  • Lithia: What are you waiting for? You were going to save someone, right?
  • Mathi: I d, don't think that someone's human...
  • Lithia: Are you finally getting scared?
  • ???: .. Uuugh... Uugh... He... Hehee... Eeheehee...!
  • (THUMP!)
  • Lithia: Eeek!
  • Mathi: Uhm, uh, a, anyone there...? If you're trapped in there, we can..
  • ???: Heheheeee... Someone... Oh, how long it has been... Finally...!
  • ???: Ah... Ahhh... I shouldn't be thrilled. I apologize, Lady Vayur... Ahh.. Please do not forgive me.
  • ???: But if all of this stemmed from human arrogance... Someone must beg for gods' forgiveness...
  • (CREAK! CRRRR...)
  • (SLIP, SWISH, STEP, STEP...)
  • Lithia: Uh, are we in serious trouble...?
  • Lithia: (What is going on? Something feels strange...)
  • ???: ... The day the Sun disappeared with the Lady, the gods have forsaken mankind. Long nights prevailed.
  • ???: Fire slowly died. Water crashed and swirled. Earth screamed... but the Wind stayed silent.
  • ???: Though I received their tale... There was nothing I could do.
  • ???: .......
  • ???: I am sick of enduring patiently. But I could not forgo my mission.
  • ???: Such is the way... I sacrifice my life to carry the seed of hope for the future.
  • Lithia: (Yikes... This is really serious. A soul tied to the ancient ruins...!)
  • ???: Oh Goddess... Grant these sinners one more chance.
  • (WHOOSH!)
  • Mathi: T, the lights went out! Lithia, are you alright?
  • Lithia: I'm fine. Stay right there! I'll get the lights!
  • (SHINE-!)
  • (GRAB!)
  • Lithia: Gyah??!? L, let me go!
  • Mathi: Lithia! Shake it off and get out of there!
  • Lithia: I can't Damn it, it got my arm in a tight hold....
  • ???: Oh Goddess, I sacrifice my life... And the life of this mortal as penance...
  • ???: Please grace your benevolent presence upon this world once more...!
  • Lithia: (Ugh...! Something's flowing inside my arm from where it grabbed me...!)
  • ???: Please, once more, let the El carry your breath...
  • Mathi: Cursed lost soul, be gone!
  • (BOOM!)
  • ???: (WOBBLE)
  • Mathi: Lithia! Snap out of it! You have to focus!
  • Lithia: Uh, yeah!
  • ???: .......
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Curse of the Wraith
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Sprouting Hope story quest
Description

They successfully escaped from the wraith of the ruins and returned to Sander, but Mathi is still worried about Lithia who was caught by the wraith.

Quest Completion Dialogue
  • [Sander Village]
  • Emirate: Oh, you're back? How was it? The ruins...
  • Mathi: Stop being so reckless! Do you even think about how your actions may worry others?!
  • Emirate: Oh?
  • Lithia: I AM going to get it treated! Just not now, since we're busy. Is that so hard to understand?
  • Emirate: Now, calm down, you two! There's no reason to fight. What happened in the ruins that got you all riled up?
  • Lithia: Whatever it is, demons got nothing to do with it. It's an ancient tomb of some kind. You'd want to restrict the area since the spirit that dwells there was a bit curse-happy.
  • Lithia: Anyway, that's the end of the preliminary investigation!
  • Emirate: Ah, good work. But it sounded like you were in a dangerous situation, are you sure you're fine?
  • Lithia: Mathi's just being dramatic. The spirit grabbed my arm on the way out, but see? My arm is completely fine.
  • Mathi: Curses can lay dormant for a long time! You shouldn't make light of it!
  • Lithia: Hello? Unless you forgot, I'm a magician, too. Of course I know that.
  • Mathi: Ah... Sorry. I thought because of me, you'd be...
  • Lithia: Aw, here we go again. Hey, you're not the one who cursed me. Why are you blaming yourself?
  • Mathi: ... If it weren't for me entering that room, you wouldn't have ended up in that situation. It's my fault, so please get it treated...
  • Mathi: If, if something happened to you... I won't be able to meet Joy in the eye.
  • Lithia: ... Tsk, you know you're playing dirty when you bring her up.
  • Emirate: Hm, if Mathi is concerned, it might be worth getting it checked over. He is a healer.
  • Emirate: Just in case. You don't want to leave any stone unturned. I'll take care of anything you might need.
  • Lithia: Mm... It's not that I don't want to... Of course I'm worried, it's my body after all. But there are no symptoms.
  • Lithia: If there are no symptoms, it's impossible to know what curse it is.
  • Lithia: How about it, Mathi. Do you have a hunch?
  • Mathi: ...No.
  • Lithia: We'll need to spend a lot of time figuring out what kind of curse it is, but I don't have time for that.
  • Lithia: I need to head to Velder to report the mission I completed. And once I'm done with my business, I'll get treated there.
  • Lithia: I will stop by as many villages as possible on the way, and if I feel sick at any point, I'll seek out a healer.
  • Lithia: Alright? I'm not refusing to get treatment.
  • Mathi: ... You're headed to Velder?
  • Lithia: Yeah. Why?
  • Mathi: Then let's go together. I was headed that way anyway.
  • Lithia: ...... Huh?
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 76,875 N/A N/A
ED 4,300 N/A N/A
EP 5 N/A N/A
AP 0
}}
[Village] New Party
{{
Quest Acceptance Prerequisites Objectives
  • Complete the Curse of the Wraith story quest
Description

Mathi's companion, Vera comes and introduces herself to Lithia.

Quest Completion Dialogue
  • Lithia: [I refused to go together, but Mathi insisted.]
  • Lithia: [As we quarreled, Mathi's travel companion came over and talke to me.]
  • ???: Ah... Hello. Nice to meet you. My name is Vera.
  • Mathi: She's my client. I'm supposed to take her to Velder.
  • Vera: How did Sander's request go?
  • Mathi: You see... Something happened in the ruins.
  • Mathi: I would like her to travel with us to keep an eye on her condition, if that's alright with you?
  • Vera: Oh... How unfortunate. I would love a new companion.
  • Vera: I am unaccustomed to travel as I have not had many opportunities to, so it would set my mind at ease to have two experienced adventurers at my side.
  • Lithia: Hold on, I did not agree to this arrangement. Who says I want to go with you?
  • Lithia: He, at least, is making money. But I refuse to carry two extra baggages on my travel. It doesn't take a genius to see who's losing out.
  • Mathi: Please...! Language! Must you call other people baggages?
  • Vera: ... What if I hire you?
  • Lithia: Hm? Hire me? For the record, I'm much more useful than Mathi.
  • Lithia: If you're going to hire me, make it 1.5 times his pay, and give me one third of it up front.
  • Vera: ...... Alright, here.
  • Lithia: Huh?! Really?
  • Mathi: Why are you shocked? You asked for it.
  • Lithia: I thought you'd leave me alone if I asked for a lot.
  • Vera: Huhuhu, does this make me your client as well?
  • Lithia: .......
  • (SLIP)
  • Lithia: Take it back.
  • Vera: Oh? Are you... refusing?
  • Mathi: What are you thinking...
  • Lithia: I'm grateful for your concern, but I'd rather not have you worry after me.
  • Lithia: I'll take care of the curse myself. You know me, I'm a veteran!
  • Mathi: ... It's already too late for that...
  • Vera: ... I see. Pardon us. But... at the very least...
  • (SLIP)
  • Vera: Please take this. It's a curse resistance necklace...
  • Lithia: ... What's this?
  • Vera: Oh! This is called a wind stone. Apparently it's Sander's specialty! It's supposed to stop misfortune.
  • Vera: If I knew you were Mathi's friend, I would have bought another one... But I can always buy one more, so I'll give you mine.
  • Lithia: What!! This is a total scam! Wind stones don't have any ability like that!
  • Vera: Huh? A scam?
  • Lithia: Stops misfortune my...! It's just a stone that holds the power of wind! This one in particular is a low quality one at that!
  • Lithia: It's completely useless useless you're into research like me!
  • Vera: What?! I had no idea. Lying to customers... What a terrible person!
  • Lithia: I can't stand this! You, take that thing and lead the way! I'll make sure you can get a refund if that's the last thing I do.
  • Vera: Yes! Follow me. This way!
  • Mathi: .......
  • Mathi: So... Is she coming with us or not? Sigh....
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 Red Pocket x1 N/A
ED 0 Original Ring x1 N/A
EP 0 N/A N/A
AP 0
}}
[Village] Familiarity
{{
Quest Acceptance Prerequisites Objectives
  • Complete the [Village] New Party story quest
Description

Mathi and Vera are like easy pickings for merchants. Lithia remembers becoming frustrated and butting in.

Quest Completion Dialogue
  • Lithia: ... That's right. I was initially planning on refusing.
  • Lithia: It didn't even take that long to argue with the merchant that sold the fake necklace.
  • Lithia: And then... Who was it? One of them said, they should take care of the supplies while we were at the market.
  • Lithia: Since I was there, I thought I'd handle mine as well.
  • Lithia: But, ughh. The two of them had NO talent in bargaining, and they did NOT know how to pick out good products.
  • Lithia: Picking out things that are clearly bad quality, buying things they don't need just because it's part of a set or some random curiosity!
  • Rift: I, is that so bad?
  • Lithia: Ah! They were so hopeless, I would have died out of frustration if I did not meddle!
  • Lithia: And Vera! I thought she could be a merchant's daughter. She seemed sheltered despite having rough hands...
  • Lithia: But she had no idea what things were worth. She couldn't make it any clearer that she's not a merchant's daughter!
  • Lithia: If I didn't take her money pouch, they would have spent it all at the market.
  • Rift: I... You're probably right. If you weren't there to take control of the situation, I can see that happening...
  • Lithia: Hey mister! Can I take that one? But without the ones in the back, please. I want fresh ones!
  • Lithia: These look like it will go bad any day now, why don't you sell it to us for half the price? You're going to throw them out at the end of the day anyway.
  • Lithia: This is way too overpriced! Everyone knows a large salt mine was found near the ancient temple a few weeks ago!
  • Lithia: If you plan on keeping your license and continue selling overpriced products to rookie adventurers, you better give me a fair price.
  • Lithia: Half price! If you give it to me at half price, I won't tell another soul about the salt mines.
  • Vera: Lithia! I found what you've asked for. It's the stand on the left behind the sign!
  • Mathi: I brought the cart. Can I load it? Ah, excuse me! Coming through!
  • Lithia: Haha! I knew we'd come to see eye to eye! Nice to do business with you. Have a good day!
  • Lithia: ... Well, that's how it went.
  • Lithia: Hahaha... What happened next is the funny part...
  • Rift: I remember. We were so busy buying everything, when we returned afterwards, we noticed all our things were mixed together.
  • Lithia: Yeah. Looking at the mountain of supplies, thinking about how to organize everything... It was exhausting to think about it. I was so done.
  • Lithia: That's when Vera asked again... Hahaha, isn't it really funny?
  • Lithia: She said, it's such a hassle to divide our belongings, wouldn't it be better to travel together instead?
  • Lithia: ... It's strange. It's not like we did anything special that day.
  • Lithia: Just the three of us, struggling as we go around the busy market place.
  • Lithia: When did we become so familiar with each other?
  • Lithia: Why did I say yes?
  • Lithia: Really... I still can't figure out why.
Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Pet: Wild Pocket Phoru x1 N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}


General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}
  • Lithia
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Other
  • Miscellaneous
{{
  • Lithia
  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Other
}}