PCA

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Revision as of 04:35, 23 March 2024 by G123u (talk | contribs)
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[Special Active: Strength]
The experiments are struggling already. It's a hassle, but I suppose necessary.

Create an energy field so the affected party members feel less pain for a set duration. (Can also be activated midair)

Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases Received Damage Decrease by 2% per Dynamo Mutation Point (1% in PvP).
    (Skill can be used without Mutation Points)
Over Treatment
Final Enhanced Skill
  • Range is increased by 1.2 times.


Requirements

Class Level Required
Dissembler 45


Skill Information

Mode PCA (Physical)   Max Hits MP Usage Cooldown
Received Damage Decrease Duration
Base Additional Per DMP
(During )
PvE 436% 14% 2% (Max: 6%) 10 Seconds 8 200 MP 15 Seconds
PvP 104% 7% 1% (Max: 3%)


Skill Traits

Light PCAUseful PCA
Attribute EffectMP UsageAttribute EffectMax Hits
MP Usage decreased to 80%160 MPMax Hits increased
Damage decreased to 80%
14


Total Damage

ModeBase
NormalUseful
PvE3,488%4,883.2%
PvP832%1,164.8%


Related Skills


Trivia

  • In medicine, PCA (patient-controlled analgesia) refers to any method of allowing a patient to administer their own pain relief.


Updates

Date Changes
KR NA PvE PvP
10/27/2022 11/23/2022
  • PCA added.


Alternative Names

Server Name Translation
South Korea PCA